The AFS Summer League started, and LZ.war Green has been placed in Division 4F. In our pool with us are: 1. Team epx^ 2. Vier 3. Evil Empire HeadQuarters 4. RedStars Gaming 5. 81. Team 6. Xterra 7. Drunken Angels Unstoppable CURRENT TABLE STANDINGS 1. Vier Clan - 33 points (6 matches played) 2. LZ.war Green - 26 points (6 matches played) 3. Evil Empire HeadQuarters - 19 points (6 matches played) 4. RedStars Gaming - 18 points (5 matches played) 5. Xterra - 12 points (4 matches played) 6. Team epx^ - 5 points (5 matches played) 7. Drunken Angels Unstoppable - 1 points (6 matches played) 8. 81. Team - dropped First up is Evil Empire HeadQuarters, on cp_obscure_final and cp_badlands. Will update this topic as we progress. Week 1: Evil Empire HeadQuarters vs LZ.war Green Scouts: Nmx and Semtrex Soldiers: RaCio and Buffalo Bill Demoman: Fallen Medic: Kyur Maps: cp_obscure_final & cp_badlands cp_obscure_final score: EEHQ 2 - 3 LZ.war Green We actually got 2-0 behind very quickly. Lucky/good play by them resulted in us starting the midfight with 2 down and 2 low, meaning we had no chance. Eventually we kept it up and got 2-3 ahead and stayed ahead. cp_badlands final score: EEHQ 2 - 4 LZ.war Green Started off with a quick 1-0 to us, long second round made it 1-1, another relatively long round lead to 1-2 for us and after that we quickly expanded, only giving away the last round to make it a final score of 2-4 to us. Which means we're off to a good start to the season with a 6-0 victory! Week 5: Drunken Angels Unstoppable vs LZ.war Green Scouts: Lucky Luke and Semtrex Soldiers: N0va and Buffalo Bill Demoman: Warpaint Medic: Kyur Maps: cp_coldfront & cp_badlands Been a while but that's because of teams/people being far less active thanks to real life etc. Dunno why those nerds keep going to barbecues etc while they could/should be playing but hey. Our second official was against Drunken Angels Unstoppable. Only playing our second match now when we should've done our 5th already paid off to an extent, where everybody belongs in the division is roughly shaping up. Drunken Angels Unstoppable was firmly at the bottom of the table with both matches lost, and we made sure not to disappoint them. If they want to hold on to the last spot that much, we'll give it to them. ^^ First map was cp_coldfront, a commonly despised map in the ETF2L community. Lack of practice and paying attention showed, they took 1 round for a total score of 6-1 to us: Next up was badlands. All warmed up now and on very familiar ground we steamrolled to an easy 5-0 victory: Week 4: Vier vs LZ.war Green Scouts: Lucky Luke and Semtrex Soldiers: Nmx and Buffalo Bill Demoman: Crzfst Medic: Kyur Maps: cp_freight_final1 & cp_granary Just finished again Vier. They're first for a reason, and we were expecting a tough fight. Maps were cp_freight_final1 and cp_granary. Neither of which are our strongest maps, and it showed. Freight was up first, and while it was a very even fight for a long time with nasty Kritz shenanigans from Vier we eventually had to yield as Vier was simply the strongest side: Granary went better. Blitzing out to a 2-0 lead for us Vier very slowly turned it around to a 2-2 with 4 minutes left with the same Kritz fun. With a draw visible just outside our reach we went all out and got a 3-2 lead with 2 minutes left. A wipe in mid almost got it back to 3-3 but AFS Helping Hand Crzfst suicided onto the Medic and got him, slowing them down just enough for us to whip out the double Heavy and Engineer to hold on to the last point and thus the victory: Week 3: LZ.war Green vs RedStars Gaming Scouts: Lucky Luke and Nmx Soldiers: N0va and Buffalo Bill Demoman: Crzfst Medic: Kyur Maps: cp_freight_final1 & cp_gravelpit Tonight's official vs RedStars just ended. They could field their main lineup, we couldn't (again). Shit map and a map we haven't practiced much yet: cp_freight_final1 and cp_gravelpit. Got a quick 2-0 lead on freight_final1, Redstars fought back to 2-3. We made it 3-3, and eventually it ended 3-4 for them: Gravelpit, not much to mention here. They took the first round, we took the second round and the golden cap. Final score is 2-4 to them. Week 6: Epx^ vs LZ.war Green Scouts: Lucky Luke and Contra Soldiers: Natural and Buffalo Bill Demoman: Fallen Medic: Kyur Maps: cp_coldfront & cp_gullywash_imp3 Coldfront ended up taking an hour because of people constantly crashing and timing out. Got 2-1 behind because of that, got back to 2-2 with 4 minutes left and capped the last point with 12 seconds left on the clock for a 3-2 victory: Gullywash took half an hour, 10 minutes of which spent waiting for the crashed people to come back. Not much of an even match here, with us taking home the 5-0 victory in 20 minutes: Just 3 points short of a guaranteed 2nd place now! Week 7: Xterra vs LZ.war Green Scouts: Lucky Luke and Nmx Soldiers: Natural and Buffalo Bill Demoman: Fallen Medic: Kyur Maps: cp_granary & cp_gullywash_imp3 Gullywash isn't worth the mention. Things went shit and we raged. Lost 5-0. I blame lag and lack of warmup. http://i280.photobucket.com/albums/kk19 ... xterra.jpg Granary went a lot better and we won a comfortable 5-1 giving an overall score of 3-3. This score means we have 29 points which makes for a solid 2nd place!
Re: AFS Summer League cp_coldfront_rc3 is a super map haha played it a few times and realy is worth valve's attention and do make's us proud boy's
Re: AFS Summer League Good luck guys! We won the first ever AFS Game against SCS with a default win! The idiots used the gunboats xD
Re: AFS Summer League lol gunboats hahahaha you mean that piece of junk everybody went wild about untill valve finaly revealed it hrhr :lol:
Re: AFS Summer League as long as i can't trow them at my foe's their useless to me hahahahaha :badgrin:
Re: AFS Summer League All you can do with it is rape the enemy team on mid rollout by surprisingly standing on their medic way before they reach mid. :?
Re: AFS Summer League Update: Failed Clan Name folded and is replaced by Vier, who we beat 5-0 in 15 minutes last time we did a PCW against them. :lol: