1. The trade part of Lethal Zone has fully been taken over by FoG (Fortress of Gamers) and this site can no longer be used to make appeals. If you feel that your tag is unjust, please file an appeal over at https://f-o-g.eu.trade instead.

Binding the !rocketme command on VSH

Discussion in 'Team Fortress 2' started by Anonymous, May 15, 2012.

  1. Anonymous

    Anonymous Guest

    Hello guys!

    Some of you are familiar with the !rocketme command on VSH.
    This command (when typed in chatbox) launches the player (kinda high) in the air
    But there's one downside, it does A LOT of damage.
    The only people who can survive it (correct me when i'm wrong) are:

    -Scouts under the influence of Bonk Atomic Punch
    -Overhealed Heavies
    -Spies with the deadringer activated (with enough health)
    -All übered classes

    This command can come in very handy when Hale is nearby to make a quick escape.
    But to deploy it even more quickly you can BIND it to a certain key.
    To bind this command you have to go to the developers console (Default "~") and type the following:

    bind (yourkey) sm_rocketme

    This means when I want to use the command by pressing the "p" key I'll go to the console and type

    bind p sm_rocketme

    I hope this information will come in handy and maybe save you in the future!
    This is my first topic so please if there are any mistakes, point them out and I'll be sure to correct them.

    Thanks!
     
  2. JaptorResus

    JaptorResus Registered

    Joined:
    Feb 1, 2011
    Messages:
    1,267
    Likes Received:
    1
    It's already in the official Lethal-Zone wiki :D
    http://wiki.lethal-zone.eu/index.php/Guide_for_the_Versus_Saxton_Hale_Mod
     
  3. Anonymous

    Anonymous Guest

    Oh i see...
    Still thought it would be useful, but thanks for showing.

    Ps. The link seems to be broken? :?
     
  4. JaptorResus

    JaptorResus Registered

    Joined:
    Feb 1, 2011
    Messages:
    1,267
    Likes Received:
    1
    Its down at the moment. Maintenance.