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Bug : Crits always enabled

Discussion in 'Team Fortress 2' started by antou(fr), Aug 24, 2010.

  1. antou(fr)

    antou(fr) Registered

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    Hi,

    I just wanted to warn you that these days, the crit-vote lost most of its efficiency, because even if most people vote to disable them, crits are On :? (whereas the "Critical hits Disabled" message still appears). Happened on the All Maps #1, i don't know for the other servers.
     
  2. MrDutchie

    MrDutchie Registered

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    Maybe kick can take a look at it to see whats wrong with it?
     
  3. Knightmare

    Knightmare Registered

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    This is a known problem and is currently being looked into.
     
  4. Snelvuur

    Snelvuur King of Sand

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    Wednesday , i think i can fix it then. Tonight is too busy for me.
     
  5. MrDutchie

    MrDutchie Registered

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    Or Snelvuur can fix it too :)
     
  6. Anonymous

    Anonymous Guest

    Also there seems to be pretty big amount of lagging these days. It's hard to play sniper sometimes. Just wondering if it is about the servers' plugins like someone said or is it the server or it's connection itself?

    Anyways, can someone managing the servers take a look at it? It has become quite annoying.
     
  7. Snelvuur

    Snelvuur King of Sand

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    i've noticed some lag spikes too.. but only on the 2fort server at the moment.

    if you report network issues you should have a indiciation on when it happened and which server.

    once we had a issue where a css server went rogue and took up 100% cpu. This caused lag on one of the tf2 servers (but only 1?!?) so strange things can happen someetimes.
     
  8. Anonymous

    Anonymous Guest

    well the cvars are just acting up on the windows server :doubt: dunno why but linux works just fine (#2 and 2fort)
     
  9. Anonymous

    Anonymous Guest

    Okay I will do that next time I see lags. The reason I didn't do it this time is because I was told admin section would get a topic about this :)
     
  10. Anonymous

    Anonymous Guest

    I was the admin who told him that, and I thought I already made a topic about this in the admin / problem section, sadly I was wrong. Now you know anyway ;)
     
  11. Anonymous

    Anonymous Guest

    well i confirmed it... linux server enables/disables crits just fine, windows server is beeing a complete jackass :( but the other problem is the maps still end on timelimit :roll: and offcourse valve doesn't have server support (lazy bums)
     
  12. Snelvuur

    Snelvuur King of Sand

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    Just upgrade the windows box with the 1.4 dev tree, I think this wil fix it. (referring to sourcemod)