Hi, I just wanted to warn you that these days, the crit-vote lost most of its efficiency, because even if most people vote to disable them, crits are On :? (whereas the "Critical hits Disabled" message still appears). Happened on the All Maps #1, i don't know for the other servers.
Also there seems to be pretty big amount of lagging these days. It's hard to play sniper sometimes. Just wondering if it is about the servers' plugins like someone said or is it the server or it's connection itself? Anyways, can someone managing the servers take a look at it? It has become quite annoying.
i've noticed some lag spikes too.. but only on the 2fort server at the moment. if you report network issues you should have a indiciation on when it happened and which server. once we had a issue where a css server went rogue and took up 100% cpu. This caused lag on one of the tf2 servers (but only 1?!?) so strange things can happen someetimes.
well the cvars are just acting up on the windows server :doubt: dunno why but linux works just fine (#2 and 2fort)
Okay I will do that next time I see lags. The reason I didn't do it this time is because I was told admin section would get a topic about this
I was the admin who told him that, and I thought I already made a topic about this in the admin / problem section, sadly I was wrong. Now you know anyway
well i confirmed it... linux server enables/disables crits just fine, windows server is beeing a complete jackass but the other problem is the maps still end on timelimit :roll: and offcourse valve doesn't have server support (lazy bums)
Just upgrade the windows box with the 1.4 dev tree, I think this wil fix it. (referring to sourcemod)