hello i have make an new map for the dodgeball server its simple. RED is in the middle and they can jump out the (ring) thing. blu must attack and can`t jump to red (whit nuke jumping it can). are 4 spammers. but they spawn only 1 nuke. as wan is destroy the next wan will spawn. the (tunnels) are market ( 1 , 2 , 3 , 4 ) http://dl.dropbox.com/u/4359134/hl2%202 ... -46-45.jpg ( the schreens are an bit big) the midle/tunnels http://dl.dropbox.com/u/4359134/hl2%202 ... -54-64.jpg view of out an tunnel http://dl.dropbox.com/u/4359134/hl2%202 ... -58-37.jpg deep water is deadly! you can walk from 1 to 2 /3/4 4 to 1 DL>>> http://dl.dropbox.com/u/4359134/db_riol_a3.bsp.bz2 <<<<
I see ratehacker... no serious tho you really should set: cl_updaterate cl_cmdrate cl_interp cl_interp_ratio matching to each other. cl_cmdrate = cl_updaterate cl_interp = (cl_interp_ratio / cl_updaterate) + max jitter + 0.002 jitter: the variaty of incoming packets in time while under LOAD (downloading etc) for testing see : http://www.pingtest.net with them on 66, and the jitter to be 0.002 sec ( 2 ms ): rate 50000 cl_interp_ratio "2.0" cl_updaterate 66 cl_cmdrate 66 cl_interp 0.034 /offtopic looks fun map, would like to try
looks decent... but is it needed? i mean i dont visit the server taht oftenly but i tought we had enough maps there
tbh... I'm put off by all the nuke-only maps... its too boring. It used to humor me to teamkill, but even that gets boring after a while. I read on Voogru that there is a new nuke model on their servers, is that implemented yet on LZ?
i think we have version(0.5(zegmaar)) and voogro have 1.25 (of zow) ask an (rood) admin ( the db mode is not for free so .....
fatboy, that was not bout your map... the map on the server needed an spawn entitiy I guess. as for the map setup itself... its a small middle place for all the red to go. While blue has all the advantage of incoming rockets from 1 place. 1 nuke to blow on the middle, will kill all or most of red. As swaps are not done, only scramble, its not switching sides every round. Red needs more space is my guess. Oh, and some rockets to bounce would be nice.