Hello fellow gamers, as the headline says, I request a change of the map vsh_livingroom. In my opinion this map is now "too" easy for hales to win because the whole map is "opened" for a rocketme. If you just look at the big shelf where the engies built their camps on top, hale can get there using a rocketme and use a rage/not use a rage if he has some skills and kill everyone on top. I would like to have this small side ( and maybe the other sides, too) back on the edge sothat players have at least some chance to stay alive. A good hale/or one who uses rage wisely always wins because the players don´t have a real chance to find a proper place to camp (especially snipers and engies). I would add some screens if I play livingroom the next time sothat they would clearly point out (cause I think I discribed it a bit too bad ;D) or underline if one understands what I mean^^ Thanks in advantage and feel free to comment on me, I don´t bite and I´m opened for other suggestions (as long as you stay polite, please ) Greets, Snob
Fancy suggestion. But i'd say the map is fine as it is. Just play smart and everything should be alright. Even tho i never enjoyed playing in this map. :roll:
The map is actually way too easy. Even playing smart doesnt help. Only one ggood way to guarantee winning for players is that weird teleportation spot at the bottom of the computer desk. If anyone ubers or hale is in any sort of danger he can easily jump away. Also since most objects you could get to the top of with just rocketme you really dont have to maneuver around to get past an engi. OH I KNOW HOW TO FIX IT. -Add a toilet. Real answer: I dont think I have one since I havent used hammer or whatever it is. But seriously add a toilet or make vsh_toiletbowl_lz please. Its the only request Ive made. And youd put a smile on a little boy's face
i Think the map is good as it is right now. but the only annoying thing is that there are to much violett erros on glass