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Halloween event 2011

Discussion in 'Team Fortress 2' started by Anonymous, Oct 28, 2011.

  1. Anonymous

    Anonymous Guest

    yep it's live people and because of your's truly the servers are allready big scrary halloween fun filled :D

    2 servers (AM3 and AM6) have gone from All maps to manor and now from manor to manor/Eyeaduct/harvest

    there is an end map vote BUT you can vote to extend the map ;)

    so bukkit, where exactly are we going to find these horrors of servers you made? well i'll give you 2 IP's how you get there? take a cab :lol: or ask souljah to kick your but over there haha.

    Halloween maps #1 46.4.99.5:27030
    Halloween maps #2 46.4.99.5:27075

    now get your scaredycat but over there and start kicking some (eye)balls :)
     
  2. Snelvuur

    Snelvuur King of Sand

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    its just the normal all maps servers, changed to halloween (just fyi for people)

    and why not change the other 2 servers too? when the thing is over it will have increased its ranking too (because of full servers) :p
     
  3. Alias

    Alias Registered

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    Maybe make this an annoucement - forum/steam?
     
  4. Anonymous

    Anonymous Guest

    so only keep AM #1 and #2?
     
  5. Snelvuur

    Snelvuur King of Sand

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    @kick: yeah why not, its immensive popular at the moment, just make a backup when we go back.

    since all those servers would be full when we switch back to normal it has a high ranking ;)

    *assuming present drops on these servers*
     
  6. Anonymous

    Anonymous Guest

    not much to roll back :)

    but for refference

    - moved and unloaded automapchange
    - changed UMC mapcycle (just take the one from AM 1 or 2 when it's finished)
    - changed umc-endvote (only exclude last map needs to be set back to 5)
    - changed the names in server.cfg

    that is all that changed in order to make it work
     
  7. khadgar

    khadgar Registered

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    I changed AM4 and AM5 to koth maps with mp_timelimit 0 and unloaded the autochangemap and they were filled most of the time.
    AM1 was filled with regular maps
    AM2 was... empty :(