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Need Assistance! (Options Bug)

Discussion in 'Team Fortress 2' started by SkySpy, Feb 7, 2013.

  1. SkySpy

    SkySpy Registered

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    Problem: I open my options menu to bind the default keys or change my spray and everytime I click Apply/Ok, this pops-up in the console... I can't even get my MEDIC! shout binded on E due to this...

    Outdated:
    [​IMG]

    Code:
    bind <key> [command] : attach a command to a key
    bind <key> [command] : attach a command to a key
    bind <key> [command] : attach a command to a key
    bind <key> [command] : attach a command to a key
    "youtube_http_proxy" = ""
     client archive
     - HTTP proxy.  Specify if you have have problems uploading to YouTube.
    Unknown command "cl_thirdperson"
    "cc_lang" = ""
     client archive
     - Current close caption language (emtpy = use game UI language)
    Can't use cheat cvar cam_snapto in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar cam_ideallag in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar cam_idealdelta in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar cam_idealyaw in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar cam_idealpitch in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar cam_idealdist in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar cam_idealdistright in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar cam_idealdistup in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar cam_collision in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar c_maxpitch in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar c_minpitch in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar c_maxyaw in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar c_minyaw in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar c_maxdistance in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar c_mindistance in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar c_orthowidth in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar c_orthoheight in multiplayer, unless the server has sv_cheats set to 1.
    Loading default settings for high sensitivity
    "cl_crosshair_file" = "crosshair0" ( def. "" )
     client archive
    "publish_file_last_dir" = ""
     client archive
    "tf_steam_workshop_import_icon_path" = ""
     client archive
     - Default location to load backpack icons from
    "tf_steam_workshop_import_model_path" = ""
     client archive
     - Default location to load models from
    "tf_steam_workshop_import_material_path" = ""
     client archive
     - Default location to load materials from
    "tf_testitem_recent" = ""
     client archive
    Unknown command "sv_backspeed"
    "tf_server_identity_token" = ""
     game archive
     - Server identity token, used to authenticate with the TF2 Game Coordinator.
    Legacy Surround disabled.
    "password" = ""
     archive
     - Current server access password
    "mat_texture_list_content_path" = ""
     archive
     - The content path to the materialsrc directory. If left unset, it'll assume your content directory is next to the currently running game dir.
    Not playing a local game.
    Host_WriteConfiguration: Wrote cfg/config.cfg
    A solution to this problem would be greatly appreciated...

    EDIT: Changed the bindings of rocketme and movedown, now resulting into a smaller log. Updated the log.
     
  2. Shadow

    Shadow Registered

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    Let me guess... your bind is "Bind rocketme <key>"... where it says "Bind <key> <command>" you switched key and command..
    +movedown is a command.. and you did replace those aswell

    Try that out
     
  3. DataStorm

    DataStorm Registered

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    bind k "say rocketme" // I believe the rocketme was a in-game chat command

    bind l +moveleft
     
  4. Shadow

    Shadow Registered

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    Actually rocketme can be a console and chat command.. for console it's sm_rocketme for chat it's !rocketme

    so either one of these will do
    bind e sm_rocketme // Possible without quotes, nobody sees it in chat
    bind e "say !rocketme" // Must use quotes because of the space, It is visible (in fact spams the chat frequently) . in chat

    e is an example key I used, you can put any other key in it's place.
     
  5. SkySpy

    SkySpy Registered

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    Re: Need Assistance!

    Apparently, I'm crashing upon joining a server... I'm going to redownload tf2... again. Maybe that will fix my spontaneous crashing
     
  6. DataStorm

    DataStorm Registered

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    Its the pinnion adds, when you join, quickly close the MOTD, or disable it...