Hello. Since in FF2 there are now a lot new bosses (around 50, not 100 snelvuur! :c) ive thought to make here a little topic to show off a picture of the new boss and the information. I will try to add a lot information myself, but feel free to post boss stats here to help, since it isnt so easy to remember every rage and specials from ever boss. I will also write here to the bosses whats op at him and could get nerfed. (feel free to post ur nerf ideas too ) So, Lets start (the most pictures ive made in Source film maker, i imported the bosses into SFM but some are bugged/not working as example the Zombie Hord or the War machine, would be nice if someone could make a in-game picture of those wich are missing) Alien Spoiler Atmoic Commando Spoiler Badass Engineer Spoiler Banjo Spoiler Bart Simpson Spoiler Billy Spoiler Bob the Builder Spoiler Bugs Bunny Spoiler Chainsaw Billy Spoiler Chucky Spoiler count Dracula Spoiler Crash Spoiler Cyclope Spoiler Dark Vader Spoiler Deman Spoiler Donkey Kong Spoiler Duke Nukem Spoiler Franky Spoiler Freddy Krueger Spoiler Gangplank Spoiler Garfield Spoiler Ghost Spoiler Ghostbuster and Slimer Spoiler Grim reaper Spoiler Headless Horseman Spoiler Invisibleman Spoiler Kirby Spoiler Maximillian Spoiler oddworld Spoiler Santa Claus Spoiler Servantgrunt Spoiler Skeleton Spoiler Spongebob Spoiler The Fly Spoiler Travis Spoiler Weeping Angel Spoiler Werewolf Spoiler Witch Spoiler War Machine Spoiler Zombie Hord Spoiler Wall-E Spoiler no Picture aviable ok, thats it and if you wannt to see the "older" ff2 bosses, ive made a little pic where everyone is in one picture (Saxton hale bosses (Hale, Headless horseless horseman and cris brutal sniper) are not included in ff2)
Would be better if you put each in a spoiler. That way when you add the stats it wont be this giant page you have to scroll through to get to a certain boss.
I saw the episode with weeping angels.. was epic.. wonder how it turns out in gameplay.. must be many of them to be actually effective since by the story they should be unable to move if you see them but extremely fast if you are out of line of sight. At least that's by the episode of series (Something with a guy going through time solving problems forgot the name)
ive played already against him, its so : The weeping angel has extremly fast teleport reload speed, but is slower than a heavy if walking. if behind a player the model switches to the attacking angel but nothing else. his rage stuns everyone on the map and makes a Picture of him, Flattering (gets on again removes the picture and u see it again that extremly fast) and scary music. but nothing else. he is kind of op, but if you would nerf him, he would be underpowered, its hard to make the weeping angle balanced
describes most custom bosses available for FF2 also, add this to the wiki (seems like a good home for this sort of thing)
Wiki is indeed a good spot. But not everyone keeps it updated too. The maps for the servers are updated pretty good though.
Xian left? "HOW Coud dis happen?" :O thats sad, now we dont have anymore one who etits the ff2 bosses, Hello bosses who are op and wont be fixed! C: thats really sad, why did he left?
Yes. Sucesfully played IN the zombie Hord, i were a Zombie Pyro. kind of full server, 600 hp each zombie, 9 zombies. Zombies can jump and looks like they have a "rage" te queue of every zombie got reseted to 0. i wannt to have it changed, since u loose all ur queue for 600 hp, and fast death. its just like reset the queue and its unfair. IT would be great if it is possible that Zombie herd is a special, the most 9 queued persons get selecteed, BUT dont loose thair queue. that would make zombie hord the best boss ^^ and i got screenshots of me being pyro, and now even from the War machine
well yeah, but that needs a change. Something i cant do for now. Perhaps its good to keep this thread for feedback on the bosses (if certain bosses are too OP or just not correct or whatever)
I guess ff2 holds the record for op stuff.. all the new ones though... extremely new level of it.. they all have to rely on rage.. but this is just ridiculous .. crash rage has stun and an extreme radius of people to blow up while he's not static (from what I noticed), Grunt has the taunt missiles as any other heavy, his rage stuns and blocks sight (2 effects with a long enough time), invisible man, can teleport, rage is teleport stun, and he's almost completely invisible anyway.. he's got 3 effects.. if you ask me..Vader can jump, has a weapon on rage with a huge blast radius to kill people in, and has 3 lives, and has some lightning effect that also kills people.. enjoy playing against him.. There's a ton more.. just wowed by this still. to 'enjoy' this just join the server
Most of the bosses are really fast & they one hit you. That is probably the biggest piss off. Dying while overhealed..
how to make a FF2 boss: - select a fad that is not really a fad - give it OP powers - make powers more OP for lolz - shove it in faces of FF2 addicts - watch the horror unfold
Well in all fairness, the new bosses will stay for now. But as you might imagine it was up for a "update" anyways. Once the last conversions and the priority issues are done, i'll go work on FF again too. With the feedback of others ofcourse.