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New Maps - TF2 Payload

Discussion in 'Team Fortress 2' started by khadgar, Aug 10, 2010.

  1. khadgar

    khadgar Registered

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    Same story as for the topic New Maps - TF2 All Maps 1 & 2 only difference is that I added those maps when I setted up the PL server on our new dedicated server back in Januar.
    Players couldn't handle all the new maps back then so most of them were taken out of the cycle again.

    Now the players are ready it seems so Kick The Bucket recently added them back to the cycle :D
    So currently following maps are available on the Payload server:

    pl_goldrush
    pl_badwater
    pl_hoodoo_final
    plr_pipeline
    pl_swiftwater
    pl_cashworks_rc2
    pl_great_heights_b3
    pl_jungle_a1c
    pl_cranetop_b8
    pl_waste_v2
    pl_frontier
    pl_dustbowl_b4
    pl_mill_b5
    pl_deadwood
    pl_rivercrossing_rc1
    pl_2fort_multipath_rc3
    pl_outback_rc3
    pl_wintertown_v2
    plr_animus_a8
    plr_arctic_c
    plr_cornfield_c1
    plr_highwind_a4
    plr_nightfall_c
    plr_panic_b1
    plr_rollout_a3
    plr_scoville_c2
    plr_solitude_b1

    Leave your findings and suggestions here. Bad maps could be replaced by other maps but you, the player, will have to let us know about that.

    And... always give a new map a chance. Play it a few times, get to know it, play it some more. Still no good? Tell us ;)
     
  2. Anonymous

    Anonymous Guest

    yep, and play outback ;) it's realy a valve grade (or even better) plus! it's based on meet the sniper vid ;)
     
  3. Alias

    Alias Registered

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    cranetop was on before and emptied the server.
     
  4. antou(fr)

    antou(fr) Registered

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    Good thing ! :D But i think for now it will still be upward->hightower->bawater->goldrush circle :p that said, swiftwater is more and more played, which is great =D so maybe some maps will know the same glory ^^
    Thanks for this update =)
     
  5. khadgar

    khadgar Registered

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    I think thats mainly because in the beginning on the new server we had lots of randoms. Now a days we have more and more regulars playing. They tend to stick around longer and give maps a chance more.

    Personally I love cranetop. Its really a bitch to complete :badgrin:

    You're welcome :D
     
  6. 300_Angry_Kittens

    300_Angry_Kittens Registered

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    I would personally be happy to see swiftwater removed completely, but thats just my opinion.

    Shall look forward to playing all these new maps.
     
  7. antou(fr)

    antou(fr) Registered

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    I am disappoint !
     
  8. Q-Ball

    Q-Ball Registered

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    Cranetop emptied the server indeed. I played it few times and I can tell you it's a very unbalanced map.
     
  9. khadgar

    khadgar Registered

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    More players who think that Cranetop should be removed?
     
  10. LethalRabbit

    LethalRabbit Registered

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    I kinda don't know.. As Alias already told, I was entering the payload server this morning, all maps 1 and 2 were full, and payload had 23/24. Apparently I joined exactly at the ending of the map, because it said pl_water when I joined *I think, kinda don't remember anymore* and the loading screen told me that it was loading the map 'pl_cranetop B8'. When I came out of the loading screen, there were only 6 players left in the server, that means that 18 had left because of the map *yes, 18, because I wasn't part of the 23/24*.

    But apparently there are also people who liked the map, because I started a vote, asking if I should change the map, and the answer was No. So we played that map until time ran out, then I started pl_badwater and the server was back to 24/24 within a couple of minutes x)..

    So on one hand you can say that the map should be removed because everyone leaves, but on the other hand we also are pretty 'exclusive' to have it, because the 5 other people that stayed all stayed until the end of the game. I think we should keep it, admins can always change the map if the server is going empty.
     
  11. Jer9

    Jer9 Registered

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    So....the full server emptied to 6 people (including you) in a balanced team that is 3 vs 3, a server #1
    & #2 supports 24 players (12 vs 12) and you played the whole round with 3vs3 while the server didn't fill, if it's really a server-emptier I would say remove.
    P.s: I think saying for the exclusive-shinyness is like saying you and few others like to eat bananas while the others don't and still order 2000 bananas for the whole group. :p
     
  12. khadgar

    khadgar Registered

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    Could also have another causes...
    what if something is wrong with the map on the download server? Would explain why it stayed empty. (Edit: just tested it, downloads fine)
    What if players are to impatient to wait for the download? If 18 of them have to download it it could be a bit slow.
    What if.... (you make some up)

    But agreed, if we're sure al is working as it should and it happens again we might consider dumping it however I still think its a good map to play.
     
  13. LethalRabbit

    LethalRabbit Registered

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    When I joined the server, all people that were in spectator mode were the 5 others that joined the game. I didn't see any people in spectator mode that really 'left' the game, so everybody left in the loading screen.. So they either clicked 'cancel', or something went wrong in the loading screen.. 18 people clicking 'cancel' at the same time seems a bit.. much.. right? Also, the map came on right at lunch time iirc, so I think we should at least give it another shot and see how many people will stay, somewhere right in the middle of the day or something
     
  14. Anonymous

    Anonymous Guest

  15. Anonymous

    Anonymous Guest

    wow, the beerbowl map looks very nice, can't wait to try it out.
     
  16. Killvion

    Killvion Registered

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    sorry for the late response, but Cranetop is really a server emptier. People find it to long, to hard and not balanced enough. And I share the opinions. Although it's very cool that you have to lower the bomb on the cart and stuff, a good heavy sniper (yes I really mean a heavy and a sniper) can pretty easily block the cap for ages.
     
  17. LethalRabbit

    LethalRabbit Registered

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    +1. We tried it another few times, and the server keeps going empty, too bad, but I think we have to remove it indeed..
     
  18. Doelwit

    Doelwit Registered

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  19. Anonymous

    Anonymous Guest

    I would like to ask you to update the pl_dustbowl to the last version. The final version is much better (judging from my own experience) then b4 version on this server.

    As for swiftwater, i can say that this has become almost an official map. Very nice. Very balanced and interesting to play on.

    I still had a bad experience on cranetop, frontier and cashworks. The last two are wayyyyyy too big and long.
     
  20. Anonymous

    Anonymous Guest

    Don't know much about pl_dust, but apart from that I can fully agree with NT.