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Saxton Hale - Weapon suggestions

Discussion in 'Lethal Chat' started by Marco30XXX, Aug 26, 2015.

  1. Marco30XXX

    Marco30XXX Registered

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    Hello there! This is my first thread and I didn't know where to post it, so notify me if it's wrong placed or something.

    Well, let's get started with those suggestions !
    (Suggestions are based on the normal weapon stats)
    SCOUT:
    • Back Scatter:
      • Crits whenever it should minicrit.
    • Stock Pistol / Lugermorph:
      • +50% of secondary ammo.
      • OR
      • +100% minicrits.
    • Stock Bat / Holy Mackerel / Unarmed Combat:
      • +5~10% damage bonus.
    • Sun-on-a-stick:
      • On hit: target is engulfed in flames.
    SOLDIER:
    • Stock Shovel / Pain Train:
      • +5~10% damage bonus.
    • Market Gardener:
      • +100% damage bonus when rocket jumping.
      • Permanet crits disabled.
    • Mantreads:
      • +50% damage bonus on stomping hale (goomba)
    PYRO:
    • Backburner:
      • +15% damage bonus when shooting in the back
      • +25% airblast push force
      • Instead of +150% airblast cost, +175% airblast cost.
    • Manmelter:
      • Stocks 1 crit each 300 damage dealt with primary or melee.
    • Stock Axe / Lollichop:
      • +5~10% damage bonus.
    • Homewrecker / Maul:
      • When hitting a building stunned by rage, it re-enables it.
    • Neon annhilator:
      • +25% damage bonus on wet players
    DEMOMAN:
    • Stock Botte / Scottish Handshake / Pain Train:
      • +5~10% damage bonus.
    • Ullapool Caber:
      • Infinite explosive stat.
      • Permanent crits disabled, only enabled when using a shield.
    • Half-Zatoichi:
      • Instead of +35 health on hit, +40 health on hit.
    HEAVY:
    • Fists of steel:
      • All penalties removed.
    ENGINEER:
    • Pomson 6000:
      • Permanent minicrits.
      • OR
      • On hit: -5% Hale's rage
    MEDIC:
    • All Bonesaw:
      • +5~10% uber on hit.
    • Vita-saw:
      • Starts with 30% uber instead of 25%.
    SNIPER:
    • Bazaar Bargain:
      • Stores 1 head each 450 damage.
    • Classic:
      • +50% charging speed.
    • Cleaner's carbine:
      • Replaced by stock SMG.
    • Darwin's danger shield:
      • No longer blocks 1 Hale's hit.
      • Again +25 max health.
    SPY:
    • Diamondback:
      • Stores 1~2 crit(s) per backstab.
    • Big earner:
      • Gets speed boost on backstab.
    • Sappers:
      • Throwable as smoke bombs only when pressing 'Special Attack' key (default MOUSE3).
      • Re-collectable when pressing 'Special Attack' key again.
    I hope you take in account some of these suggestions (and don't forget to comment)!
     
  2. TheRagingPolishMan

    TheRagingPolishMan Registered

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