On the IP of the Prophunt server, 213.163.93.61:27015 we have had a Christmas server for a few days. Now it has been altered to a Custom Maps server for the time being. If its succesfull its gonna stay. We'll care about the Prophunt server when it has been properly fixed. So.... this is the mapcycle I put on to start with: Mapcycle/vote last edited: 4-01-2010 cp_freight cp_indulge_rc3 cp_gullywash cp_labor cp_waste ctf_mach4 cp_redstone_b2 cp_science2 cp_stag cp_warpath2 ctf_smooth_b2 And standard maps: cp_badlands cp_fastlane cp_granary cp_gravelpit cp_well ctf_turbine Latest additions: Latest removals: ctf_haarp_b2 - Has been removed since teams where able to pick up their own Intelligence. cp_dustbowl_nightlife cp_frontline_a1 cp_follower ctf_2fort_night pl_swiftwater cp_castle4 pl_jungle_a1c cp_glacier_rc3 ctf_flakey_b2 cp_japan_v2 cp_labor pl_cashworks_rc2 pl_great_heights_b3 cp_broma cp_obscure_b4 ctf_premuda_b1a pl_frontier pl_outback_rc3 cp_busytown I've you don't like any of these maps please post here and motivate it. If you know a good custom map we should add post it here to. We take a look at it and add it to the cycle if we think its would be any good. Hope you all enjoy this server. Supplement: I hope to receive more reviews like Bartieboy and Johnny_Blaze gave. Please use the setup I give you below. These results I put in an excel sheet and I will look over the results to see what map(s) have to be taken out of the mapvote/cycle. NOTE! If you make modifications in your list. Mark them with a color (like red) so I can see what has changed. Use a different color for each modifcation please and mention which modification you did when. For example: 29-12-2009 03-01-2010
Re: Server CUSTOM MAPS Hey nice initiative But since we have a war-team now, maybe it's not bad for us to put the custom war-maps on our custom server.. to get the know the maps.. so i've made a list containing all the war-maps that are custom normally.. cp_freight [http://www.hostfile.nl/files/m7gtl816ba/890/cp_freight.rar] (not cp_freight_final) cp_gullywash [http://www.hostfile.nl/files/ijse4572ms/888/cp_gullywash.7z] cp_labor cp_waste ctf_mach4 [added mach4 to the server, but didnt place a link here] cp_redstone_b2 cp_science2 cp_stag cp_warpath2 ctf_smooth_b2 [http://www.hostfile.nl/files/0p7ori1y12/889/ctf_smooth_b2.zip]
Re: Server CUSTOM MAPS you forgot obscure there It will be featured starting s7. But that's allready added to the servers
Re: Server CUSTOM MAPS cp_dustbowl_nightlife= like cp_frontline_a1 = like very mutch! ctf_haarp_b2 =dont know cp_follower = like ctf_2fort_night = mwah... its ok pl_swiftwater = my favorite cp_castle4 = its ok... cp_freight_final = its ok... pl_jungle_a1c = like! cp_glacier_rc3 = its ok cp_indulge_rc3 = dont know ctf_flakey_b2 = dont know cp_japan_v2 = its ok... cp_labor = nice pl_cashworks_rc2 = like! pl_great_heights_b3 = great! cp_broma = dont konw cp_obscure_b4 = dont know ctf_premuda_b1a = dont know pl_frontier = like! pl_outback_rc3 = dont know cp_busytown = like well thats my opinion
Re: Server CUSTOM MAPS pl_outback was a great succes last time we played it on custom evening, not that many people on the server tough but still the map played like a charm so i think the mapper did a great job balancing it (i even think it's more balanced then swiftwater xD) hope we get some more reactions on what maps suck and what maps are missing i'll start a new event later on in the evening when most people are back home from work
Re: Server CUSTOM MAPS Thank you for your report Bartie, that IS helpfull. I hope others do this as well. Maybe.... I should add a poll for this. Edit: Poll is not possible, to many options
Re: Server CUSTOM MAPS cp_dustbowl_nightlife= same but at night cp_frontline_a1 = ok ctf_haarp_b2 = sucks, you can take your own intel cp_follower = very nice map, layout of badlands i think ctf_2fort_night = same but at night pl_swiftwater = mja, ok cp_castle4 = its ok... cp_freight_final = this is replaced by cp_freight? pl_jungle_a1c = sucks ass cp_glacier_rc3 = not bad cp_indulge_rc3 = dont know ctf_flakey_b2 = dont know cp_japan_v2 = dont know cp_labor = nice pl_cashworks_rc2 = i think like pl_great_heights_b3 = nice, layout of dustbowl cp_broma = dont know cp_obscure_b4 = dont know ctf_premuda_b1a = dont know pl_frontier = nice map, fun to play engi pl_outback_rc3 = seems nice cp_busytown = like
Re: Server CUSTOM MAPS last time I checked it was just freight and not final, because of some imbalances or whatever stupid reason... Maybe that has changed in the meantime? also, yay follower & glacier!
Re: Server CUSTOM MAPS that's what i wanted to be sure off, so i've looked it up to be certain.. it's just cp_freight, not the final
Re: Server CUSTOM MAPS There you are: cp_dustbowl_nightlife : + cp_frontline_a1 : + ctf_haarp_b2 : ++ cp_follower : - ctf_2fort_night : - pl_swiftwater : = cp_castle4 : -- cp_freight : ? pl_jungle_a1c : ? cp_glacier_rc3 : ? cp_indulge_rc3 : + ctf_flakey_b2 : ++ cp_japan_v2 : - cp_labor : = pl_cashworks_rc2 : ? pl_great_heights_b3 : ? cp_broma : ? cp_obscure_b4 : ? ctf_premuda_b1a : ? pl_frontier : ? pl_outback_rc3 : ? cp_busytown : ? Latest Additions: cp_gullywash : ? cp_waste : ? ctf_mach4 : ? cp_redstone_b2 : ? cp_science2 : ? cp_stag : ? cp_warpath2 : ? ctf_smooth_b2 : ? btw: It looks as if HLStatx is enabled on the custom server. Is there a possibility to see these stats on http://lethal.hlstatsx.com/? P.S. As soon as I have played some more maps I'll edit my post.
Re: Server CUSTOM MAPS Stats are here: http://stats.lethal-zone.eu/hlstats.php ... f2prophunt Haven't changed the name (yet) since it has not been decided if the Prophunt returns and if that would be here then.
Re: Server CUSTOM MAPS CTF_Well isn't really a custom map. cp_dustbowl_nightlife : ++ cp_frontline_a1 : + (Nice from what I've played but we should be cautious with maps in alpha-state.) cp_gullywash : ++ cp_follower : ++ ctf_2fort_night : ++ pl_swiftwater : ++ cp_castle4 : = (Mixed feelings about this map. Has partially some flawed designchoices, but the style is generally nice.) cp_freight : ++ pl_jungle_a1c : Never played, but like the look of it. cp_glacier_rc3 : + cp_indulge_rc3 : Never played. ctf_flakey_b2 : Never played. cp_japan_v2 : = (Been a while since I played it. And I can imagine that this map is too cramped when the server is full.) cp_labor : ++ pl_cashworks_rc2 : - (Meh. Not a big fan of this map.) pl_great_heights_b3 : Never played. cp_broma : + cp_obscure_b4 : Never played. ctf_premuda_b1a : Never played. pl_frontier : + pl_outback_rc3 : Never played. cp_busytown : + (Simple, but nice.) ctf_mach4 : -- (I dislike this map a lot. Mainly because of it's small size, which makes any match with more than 18 players to a huge mess.) cp_redstone_b2 : = (Played it half a century ago, but can't really tell anymore how enjoyable it was.) cp_science2 : -- (I always disliked this map. It's a frustrating hell of a mess, since this map requires actual teamwork.) cp_stag : - (People never liked it, when we had it on the Server 1&2 and I'm pretty certain they won't like it on a custom server either.) cp_warpath2 : - (It is an homage to TFC, but still. The map is rather weird and not very likeable to me.) Suggestions: cp_lazytown (If you got busytown, why not lazytown as well?) cp_nighttown (another lazytown modification) cp_pacman_wtf_b6 (A silly map, but very well made.) ctf_vikings_final (People seem to like this custom map a lot. Could be a good idea.) pl_donkeykong_final (Silly map as well, but very likeable.) pl_dustbowl_b4 (Familiar map, other game concept. Works pretty well.)
Re: Server CUSTOM MAPS Haven't played on all of them, but this are my opinions so far: cp_dustbowl_nightlife : ++ cp_frontline_a1 : ? ctf_haarp_b2 : ? cp_follower : ? ctf_2fort_night : + pl_swiftwater : ++ cp_castle4 : ++ cp_freight : ? pl_jungle_a1c : ++ cp_glacier_rc3 : ? cp_indulge_rc3 : ? ctf_flakey_b2 : ? cp_japan_v2 : ? cp_labor : ? pl_cashworks_rc2 : ? pl_great_heights_b3 : ? cp_broma : ? cp_obscure_b4 : ? ctf_premuda_b1a : ? pl_frontier : ++ pl_outback_rc3 : ? cp_busytown : ? Latest Additions: cp_gullywash : ? cp_labor : ? cp_waste : ? ctf_mach4 : ? cp_redstone_b2 : ? cp_science2 : ? cp_stag : ? cp_warpath2 : ? ctf_smooth_b2 : ? I'll update my list when I played on the maps.
Re: Server CUSTOM MAPS NOTE! If you make modifications in your list. Mark them with a color (like red) so I can see what has changed. Use a different color for each modifcation please and mention which modification you did when. For example: 29-12-2009 03-01-2010
Re: Server CUSTOM MAPS cp_dustbowl_nightlife : -- (it's just stupid dustbowl...) cp_frontline_a1 : + ctf_haarp_b2 : ? cp_follower : ++ ctf_2fort_night : - pl_swiftwater : ++ cp_castle4 : - cp_freight : ++ pl_jungle_a1c : ? cp_glacier_rc3 : ++ (looks sweet and gpit style, my favourite!) cp_indulge_rc3 : ? ctf_flakey_b2 : ? cp_japan_v2 : ? cp_labor : ? pl_cashworks_rc2 : = pl_great_heights_b3 : ? cp_broma : ? cp_obscure_b4 : = ctf_premuda_b1a : ? pl_frontier : ? pl_outback_rc3 : ? cp_busytown : ? Latest Additions: cp_gullywash : ++ cp_labor : ? cp_waste : + ctf_mach4 : ? cp_redstone_b2 : ? cp_science2 : ? cp_stag : + cp_warpath2 : = ctf_smooth_b2 : ? Looks like i need to try a lot of em... how about that other cool gpit style custom map? Furnace Creek i think...
Re: Server CUSTOM MAPS Due to lack of interest from the community for this server we decided to change it. It now only has the ETF2L maps in its cycle, which are: cp_freight cp_gullywash cp_labor cp_waste ctf_mach4 cp_redstone_b2 cp_science2 cp_stag cp_warpath2 ctf_smooth_b2 Further the number of slots has decreased to 24 and the name has been changed from Custom Maps to ETF2L Maps. For its stats tt also has been added to the same group as All Maps 1 and 2 and the Payload server are in. If this change still doesn't attract players in the next two weeks we're gonna take it down again. Prophunt server will rise again as soon as DarkImmortal finished his 1.5 version. Preperations for this already have been made on the dedicated server.