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Solution to the maps ending because of timelimit

Discussion in 'Team Fortress 2' started by Anonymous, Dec 20, 2010.

  1. Anonymous

    Anonymous Guest

    well after some long LOOOOOOONG nights looking for a way to let the maps end on ROUND end and not on timelimit i found a somewhat solution to this anoying bug :)

    on dustbowl and PL maps remove the timelimit completely and max round of 2 (both teams attack and defend once)
    and on 5 cp maps set it bit higher (prob 45 mins MAX) and a max round of 5 so if there's going to be a stalemate (under 5 rounds) the map will just end on timelimit otherwise it will end after 5 rounds (that means 5 wins total from eighter team together)

    PS: i posted this in the public TF2 section because this is regarding to all the TF2 players so they know where working on it :D
     
  2. Snelvuur

    Snelvuur King of Sand

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    its a workaround not a fix ;)

    you could try using the mailing list of steam valve servers..
     
  3. Anonymous

    Anonymous Guest

    realy need to find a permanent solution are start using this one... EVERY map that's not dustbowl or goldrush stops halfway the rounds and every time people start complaining about it
     
  4. Snelvuur

    Snelvuur King of Sand

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    I will also investigate, give me some time.. :)