1. The trade part of Lethal Zone has fully been taken over by FoG (Fortress of Gamers) and this site can no longer be used to make appeals. If you feel that your tag is unjust, please file an appeal over at https://f-o-g.eu.trade instead.

Steam Community update - Coming soon

Discussion in 'Lethal Chat' started by Darkness899, Aug 13, 2012.

  1. Darkness899

    Darkness899 Registered

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  2. 300_Angry_Kittens

    300_Angry_Kittens Registered

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    A major Steam Community update, including but not limited to TF2:

    <a class="postlink" href="http://store.steampowered.com/news/8624/" onclick="window.open(this.href);return false;">http://store.steampowered.com/news/8624/</a>

     
  3. Jer9

    Jer9 Registered

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    like it so far. wonder what the other stuff that is added or improved! ^^
     
  4. Panromir

    Panromir "10/10 amazing guy"

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    MORE FACEBOOK INTEGRATION YO.

    I fear it.
     
  5. Alias

    Alias Registered

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    DEN AL ME M8S NO ME NAME IS ELIAS :(
     
  6. JaptorResus

    JaptorResus Registered

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    My thoughts exactly.
     
  7. Anonymous

    Anonymous Guest

    Seems interesting, I don't mind facebook being added so much, I just hope it wont spam me with with what their doing irl and all that nonsense. Still this all looks very interesting and I look forward to whatever else they may unveil
     
  8. Woody

    Woody Registered

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    No worries here then! I haven't got facebook!

    I hope it isn't going to be a disadvantage.
     
  9. Snelvuur

    Snelvuur King of Sand

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    Here are some answers to questions regarding hosting MvM servers:

    * Players can join your server through any means they can join PvP games: the server browser, ad hoc joins, or the new matchmaking system (quickplay beta).
    * To accept matchmaking traffic, you must select which sort of traffic you want. (Regular PvP traffic or MvM traffic.) Set "tf_mm_servermode 2" to be placed in the MvM pool.
    * For MvM matchmaking, if 6 players are sent to your server to start a new game, it will switch to whatever map the players selected.
    * You will need a TF gameserver account to accept matchmaking traffic.
    * You can switch the server in and out of any matchmaking mode pool or back to any regular game mode at any time.
    * The CPU usage for a 6 player MvM game is about the same as for a regular TF server. (Yep, this mode requires significantly more CPU cycles per player than the PvP mode, that's an unfortunate fact.) Given the surge of players that comes with any major release, and the player / server ratio of this game mode, the demand for MvM servers will probably be high. We expect that a large number of players will want to try out the new mode, so we will be converting most of our servers to host MvM, and then adjust the allocation based on what players are playing.

    I, for one, DO NOT welcome our new robot overlords!

    - Fletch