1. The trade part of Lethal Zone has fully been taken over by FoG (Fortress of Gamers) and this site can no longer be used to make appeals. If you feel that your tag is unjust, please file an appeal over at https://f-o-g.eu.trade instead.

Team Fortress 2 Update Released

Discussion in 'Team Fortress 2' started by TF2 Official Blog, Dec 2, 2015.

  1. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Updated the Steam Controller config so +attack3 (special attack) can be bound for items like the Medic shield
    • Fixed not being able to run a dedicated server and connect to it as a client on the same machine
    • Fixed Killstreak icon alignment in the targetID panel when using cl_hud_minmode
    • Fixed an exploit related to the Steam Controller and the turn rate for charging Demomen
    • Updated the models/materials for The Medicine Manpurse, The Air Raider, and Pin Pals
    • host_writeconfig now writes only bindings and convar values that are not default values. If you want a full config, use 'host_writeconfig full'.
      • Mannpower update
        • Supernova
          • Reduced charge up time
          • Increased the amount that damage contributes to charge
          • Fixed a bug where outline effect showed on invisible Spies
        • Fixed a bug where crit melee attacks were multiplying on top of a base damage increase. Crit melee attacks now do the same damage
        • Demomen equipped with shields are now excluded from the across the board 30% melee damage increase
        • Added highlight effects to active revenge powerups
        • Reduced points for a flag capture now that the enemy cannot return a dropped flag by touching it

    Continue reading...