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update

Discussion in 'Team Fortress 2' started by Snelvuur, Oct 22, 2008.

  1. Snelvuur

    Snelvuur King of Sand

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    - Added rate limit for several client commands to prevent server spamming
    - Added consistency checking for particle systems
    - Updated r_particle_timescale ConVar so it can only be changed if the server has sv_cheats set to 1
    - Updated loading/disconnect dialogs so they're easier to read
    - Updated Dustbowl, Granary, and Badwater Basin with several exploit fixes
    - Updated Granary to remove the setup time and gates

    no more gates in granary? :)

    looks like the goldrush exploit above the gate is stil there..
     
  2. Anonymous

    Anonymous Guest

    goldrush exploit above the gate?

    what exploit?
     
  3. Anonymous

    Anonymous Guest

    But the fault in Badwater, where you walk across a thin wall on the left side to get to the final point is gone... damn.... no more backstabbing...
     
  4. Snelvuur

    Snelvuur King of Sand

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    @ericjuh: in the start of the game where you have the gate on your right and then straight down.. You can shoot just above the gate, there is a hole. So snipers or soldiers (rockets) and such can still shoot "through" the gate.
     
  5. Anonymous

    Anonymous Guest

    This update is great! I love granary withour gates! :D
     
  6. Snelvuur

    Snelvuur King of Sand

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    and you still get your ass killed :)
     
  7. Anonymous

    Anonymous Guest

    by me :D
    naah, always a good match when i have play against one of you guys :lol;