1. The trade part of Lethal Zone has fully been taken over by FoG (Fortress of Gamers) and this site can no longer be used to make appeals. If you feel that your tag is unjust, please file an appeal over at https://f-o-g.eu.trade instead.

[VSH] Buggy Super Jump

Discussion in 'Team Fortress 2' started by PixelBacon, Nov 18, 2015.

  1. PixelBacon

    PixelBacon Registered

    Joined:
    Dec 30, 2013
    Messages:
    165
    Likes Received:
    25
    I know the servers just got moved and not everything is sorted out yet, but this affects the gameplay heavily:

    Sometimes (not sure when, it seems pretty random to me), a Boss just can't use Super Jump. I just experienced this myself. The charge meter is charging up, but it seems to reset to 0 percent every splitsecond or so, resulting in the jump charge not going above 4, maybe 5 percent which obviously means: the Boss can barely jump (sometimes you actually hop up a little bit).
     
  2. rswallen

    rswallen Wizzard

    Joined:
    Apr 29, 2013
    Messages:
    488
    Likes Received:
    18
    Should be fixed now.
    Probably occurs when current boss joins spectator team before new round starts; next boss then sees the effect
     
    PixelBacon likes this.
  3. Snelvuur

    Snelvuur King of Sand

    Joined:
    Sep 27, 2008
    Messages:
    4,036
    Likes Received:
    76
    Moving stuff over isn't always easy.. stuff breaks and so many tweaks too.. ;p
     
  4. PixelBacon

    PixelBacon Registered

    Joined:
    Dec 30, 2013
    Messages:
    165
    Likes Received:
    25
    Hey, I'm not blaming you. Just pointing out that something was broken that hindered the gameplay to the point that you could consider it broken ;)
     
  5. rswallen

    rswallen Wizzard

    Joined:
    Apr 29, 2013
    Messages:
    488
    Likes Received:
    18
    This wasn't a result of the server move. Was the plugin not removing hooks from a player if they joined spectator (meaning they had some control over bravejump)
     
  6. Snelvuur

    Snelvuur King of Sand

    Joined:
    Sep 27, 2008
    Messages:
    4,036
    Likes Received:
    76
    Didn't see it as blaim pixel, i just assumed it had to do something with that.. since some other issues did. But its resolved now i believe.