1. The trade part of Lethal Zone has fully been taken over by FoG (Fortress of Gamers) and this site can no longer be used to make appeals. If you feel that your tag is unjust, please file an appeal over at https://f-o-g.eu.trade instead.

[VSH Heavy's hand rocket things are broken

Discussion in 'Team Fortress 2' started by Zeyon, Jun 16, 2014.

  1. Zeyon

    Zeyon Registered

    Joined:
    Jul 5, 2012
    Messages:
    113
    Likes Received:
    3
    Not sure why or who, but today I noticed that the hand rockets are broken. When you shoot the rockets at the ground, your character if frozen in an animation, so you can't strafe onto boxes, etc.
    So basically it's completly useless now because you can't steer your heavy onto things.

    Not sure wether it was an update or that someone broke it. Would be nice though if it could get fixed ASAP.
     
  2. Snelvuur

    Snelvuur King of Sand

    Joined:
    Sep 27, 2008
    Messages:
    4,036
    Likes Received:
    76
    Update broke it, pretty sure about that, more crap was broken because of that, like rocketme and goomba doesnt always work either too.
     
  3. rswallen

    rswallen Wizzard

    Joined:
    Apr 29, 2013
    Messages:
    488
    Likes Received:
    18
    The rocketme problems were a result of valve breaking gravity. I've fixed this as much as possible.
    The goomba issue was a accident that came about from disabling certain plugins during the first round of VSH. This too has been fixed.
    The heavy hand rockets not working are a result of valve fixing taunt sliding. Got a couple ideas on how to fix this.

    EDIT: No dice on fixing the heavy hands. You can at least use still use aiming to propel yourself in kinda the correct direction