Three more or less skilled Pyros who know what airblast is, can ruin your day. If they are more skilled, and know when to come to you, you are dead. You can't even counter them with rage, because at least one pyro won't be in the rage radius and will just airblast you away, without anything you can do. So, in my interest and probably in the interest of many other VSH players: Please set the maximum amount of Pyros to 2! I'm not telling you to nerf Pyro, but just spamming M2 isn't going to get the Pyros ANY damage. Sure, you may help surviving your team and save Engis, who are too stupid to notice Hale while smacking on their sentries without having metal to upgrade them, but you probably don't even know how annoying it is to fight against three Pyros, who airblast you away if you come in 50 meter range of any other players. And even if you DO kill one Pyro with your amazing super jumping skills (which most Hales don't have by the way), you are still stuck with two Pyros to kill, who will continue to airblast you until you either suicide or land on the opposite site of the map. It extends the round, makes Hales rage more often (which is mostly seen with hate), and two Pyros are more than enough to protect those players who actually do damage (not like specific individuals, who this thread is about). Thanks for reading. Sorry, if I'm a bit too offensive, but I just need to let off some steam after that one really annoying VSH game I had.
I think that Jellyfish was pyro when you did this suggestion Yes, I am also aware that pyros these days can use airblast and they have ruined all the plans countless amount of times, especially because Lethal Zone has lots of skilled players. I agree that pyro doesn't need a nerf, but the amount of them should be decreased. They are great life savers and mostly only surprice or rage can kill them. 1 medic + 1 hoovy + 1-2 pyros = Impossible to kill
Reduced the pyro's from 4 to 3.. do note, i am one of the very very few that dont count to the limit though.
Jelly is not bad, but I killed him quite a few times without rage just by jumping weird (note: he was the only Pyro), the problem is that Snel and another quite skilled and therefore annoying Pyro were with him. It still were three pyros, even with you... so that doesn't really matter here.