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[WIP] cp_fudos

Discussion in 'Team Fortress 2' started by Q-Ball, Jun 26, 2010.

  1. Q-Ball

    Q-Ball Registered

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    I saw a lot of people posting here their WIP-versions of maps (Hello Jer9 :D).
    So I decide to do it :D
    I'm working on "Control (Capture?) Point" based map with strange name "Fudos". There will be three cp A, B, C; One is close to be done :p
    Here's some pictures (map looks not so good on screenshots because of my high-fps config):
    [​IMG]
    [​IMG]
    [​IMG]

    And here's one of my posters:
    [​IMG]

    I still have some problems with light etc.
     
  2. Jer9

    Jer9 Registered

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    Hi! :lol:
    Looks nice! :D reminds me a bit of gravelpit :p
    I'm looking forward to finished version!^^

    P.s.: on your poster it says: quite please, it should be quiet :p
     
  3. Anonymous

    Anonymous Guest

    i have a super nice idea for a map but i can map shit hahaha xD i'll draw it up sometime and i will make a contest to see who make's the best version :D
     
  4. Killvion

    Killvion Registered

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    haha good Idea bucket!

    about the map it more reminds me of gravelpit, but it looks good! perhaps your maps get popular and we can really use it in the cycle :D
     
  5. Q-Ball

    Q-Ball Registered

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    There are some cosmetic changes in my map on the first point:
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
  6. Q-Ball

    Q-Ball Registered

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    First point finally finished. I played on it with FiX to test game balance, and it seems good.

    For those who wait pictures - it will be later :p
     
  7. Anonymous

    Anonymous Guest

    get a alpha ready so we can playtest the bugger :lol:
     
  8. Q-Ball

    Q-Ball Registered

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    Well... I finished only one control point, but I can compile it in something like cp_fudos_cp1_alpha :D
     
  9. Anonymous

    Anonymous Guest

    slap some fences on the doorways and make it a koth whahahaha xD
     
  10. Pablosky

    Pablosky Potato supreme

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    It looks like a typical Sniper valley, honestly :p
     
  11. Permzilla

    Permzilla Registered

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    Q-ball is making the map, obviously it will overpowered for snipers :p
     
  12. Anonymous

    Anonymous Guest

    early alpha's are always sniperfest xD think indirectly this is easy to create cover and still give use to snipers :D

    ontopic how big did you make your area? :D
     
  13. Q-Ball

    Q-Ball Registered

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    There will be 3 capture points but I think one can be clearly deleted :p
    Cant tell how big it will be. I have a lot of problems with lightning now... quite annoying when you see black square on the wall :p
     
  14. Anonymous

    Anonymous Guest

    man just spent the whole evening thinkin what i wanted to do with the map haha
    think i'm going for a badwater payload style map xD i loved pl_jungle so much i decided maybe it's ment to be :lol: and i don't have to worry about semetric maps or building a good mid cp haha
     
  15. Killvion

    Killvion Registered

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    wait wut? Kick the bucket likes payload? What the heck happened with the world?!
     
  16. Anonymous

    Anonymous Guest

    i like customs :D goldrush is just a piece of shit (and map) badwater WAS good untill it got buttfucked by well the intire TF2 comunity allong with the "mistake" (read goldrush)
    swiftwater and outback are my favorite custom PL maps but every shithead playing TF2 today doesn't seem to like waiting 15 more seconds so the map can download and go off playing their shitassed goldwater again... :roll:

    conclusion: i don't hate PL as a gameplay, i hate some overplayed and shitty maps tough (same thing that everybody hates hydro... bunch of Q_Q baby's)

    let's rant some more on goldrush shall we haha
    THE MAP IS ONE BIG CAMPING SHITHOLE!!! engineernest here, some snipers there, demo's making it near to impossible to leave the spawn... if u manage to leave the spawn withing a minuit and get to the first cap... gues what, you need 4 medics and good luck to get rid of the sentry-nest... guarded by their loyal engineers and offcourse o horde off airblasting pyro's blowing you in the crossfire and pinning you against the skybox :roll:

    god killvion why did you bring up my hate for goldrush (everybody think PL) :lol:
     
  17. Killvion

    Killvion Registered

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    because you always say:"I hate payloads! I wish we would still be fighting over cp's like men in the good old days at dustbowl" :lol:
     
  18. Anonymous

    Anonymous Guest

    let's all buy a PS3 and play some REAL TF2 instead of this waterd-down-kiddy-land :lol:
     
  19. Q-Ball

    Q-Ball Registered

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    Some progress on map:
    [​IMG]
    [​IMG]
     
  20. Morrolan

    Morrolan Registered

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    The second picture reminds me a bit of dustbowl, with that canyon in the middle and the house on the right.
    Anyway, looks nice. However, it could use some more lightning. The first picture is just to dark I think.
    Keep the work up. ;)