Allows you to enter the enemy's map side through the arena door. <a class="postlink" href="http://steamcommunity.com/id/ctb3202/screenshot/1099167936591306918" onclick="window.open(this.href);return false;">http://steamcommunity.com/id/ctb3202/sc ... 6591306918</a>
It isn't a plug-in bug. It's the "no-entry" brush not connecting with the floor. There's a gap near the bottom of the door where players from the opposite players aren't stopped by the "no-entry" brush. Normaly this isn't a problem because the brush is big enough to "block" full sized player models, but the shrinked models can just run past it (see picture in the spoiler tags). The "vault room" has the same issue. Spoiler The white "plain" is the so called "no-entry" texture. It should have the "no-entry" sign on it, but it's bugged for me for some reason. While this is relatively easy to fix (just make the brushes bigger), I still have to remake the boxingring. But as I don't have the time to do that right now, nor did I had time in the past, it will take some time untill a fix sees the daylight. UNLESS someone wants to take this out of my hands and get a fix out before I can. OR if this becomes problematic, I guess I can put out a quick version fixing this. Boxingring has to wait, however.