you missunderstand this. it is a graphics glitch and does not acctually "airblast" , it is really doing a flame but because of the graphics glitch you see it as very fast airblasts. So just to recap , this glitch does not airblast so it is accutally the players skill that you are losing against (ment in niceist way possible). also to the player who is using the glitch , it runs down there ammo like a normal flame but they just can't see the flame. hope this helps. and at bucket , he is meaning people are looking for specifi players to airblast, not to alter rocket --- edit (new posts before mine) --- it can be done by a script but not usually , and it gives no advantage since it is just the normal flame and does not airblast , hope that clears it up
neg. its all random , at the start of the game it already knows where its going to for the rest of the game , when one dies it re-runs the randomizer (quickly) and its done again.
I meanth with targetting ppl that some ppl always go behind the same person, if the rocket then goes to the targetted and to the one behind, he can push the rocket into the targetted one... some ppl do this a lot everytime on the same person. Ofc there is some luck involved. Dont think its a big problem, after a couple times the one that's targetted can walk away.
i would like to ask for an afk kicker for maybe 15-20 mins (i duno maybe 10?) because i have caught yellow blood idling on the dodgeball server 2 times in a row and im sure if my steak would connect i would find him today. ty
afk kicker it is then (it checks if they keep standing still) update here if it doesn't work cause the rounds are so short) installed (admins won't get kicked)
what about if there "spectating" thats still counts as idling because on their first death (after idling) they get all the items
make spectating slot only for admins, its not needed anymore to check ppl with it by other players cos they get to see enemy names.
if thats possible i would say thats a good idea. i mean , i don't care much for my rank , people who do might want to spec when they go afk , but then for how long?
just put a timeout on joining a team (there's a setting for that) that if they dont select a team + class within say 5 minutes, they get kicked. if they joined a team and then go afk, with next map they drop to the choice menu..... and get then kicked off. so far a round is 20-25 minutes, unless the map is extended, so that will give someone max 30 min of AFK time b4 being kicked.
there allready is an auto afk kicker active on the servers actually And the admins do have a spectate slot.
well, it doesn't kick on the DB server... guy was sitting there for 4 maps.... "[$@@$]" STEAM_0:0:25482503 2 ppl active, and me and him where put together everytime... I change to blue, i'm teamswitched for ballance back with the other... he zoned out... for all I know they still sitting in the server both afk. really fun 1 sec rounds....