It's annoying as spy, since you always go for your knife and only notice you got the wrong loadout when you pull out the IW in front of the enemies
how is that possible? cloak is right mouse click and knife if left mouse click so it shouldnt be a problemo right? :doubt:
if your load out is gone and you hadn't noticed, and you walk into someone and you want to get your dead ringer out, but you just regularly cloak, then that sucks...
Finally a new official pl map, was about time for one. Have seen enough mediocre cp or ctf maps in the last updates. Ofcourse it will be put in the mapcycles
I highly doubt it, since PL means it's most of the time 1 "main" spampoint and 1 other spampoint. I am more of a tactical player and like to choose my own route not be restricted to a CP on wheels. But we will see, Valve hasn't made any good CP lately though. + I like to play scout.
there are some (custom) PL maps in which you can flank the enemey or even walk across the map without beeing seen by anyone. But you're right, we will see.
that explains so mutch! your just a hyperactive hillbilly that can only run and sting like a musquito
just face it bart. You hate us because we always woop your ass! As scout it's the most fun to kill, because you look so teeny tiny and some players really feel humiliated ^^
I have to agree, valve seems to focus more on payload style maps then cp or even TC. (though the fact TC usually end up in stalemates might have been the reason) But i'm glad valve actually makes some maps again. most of the time it were comunity maps, which is a bit dissapointing.
I WANT CP!!!! PL is the same campy clusterfuck every time again :evil: at least badwater sometimes gives some change in this (mostly clusterfuck 1 and 2... rush 3 and bottleneck the last point :roll: )
well update is cool http://s10.directupload.net/images/100709/bm97zwm9.jpg already found the gunslinger glove
My impression/review/experience I've accidently skipped a night because of this update..it's so much fun! i've got all the 3 (except the community wrench that's on the table) and the hand feels a bit worthless at first..but the hand combined with the wrangler (which acts just like a turret which can look at any where at very fast speed which you can control) it's very deadly! the controller looks a bit like an atari controller. the shotgun is quite good and really looks like the bioshock shotgun and if you made some nice kills with your sentry you got a lot of crits to use :lol: wrangler is really a fun device and the hand (level 1 only sentry) is pretty cool too.(it always stays on the engi if you equip it, so if you equip a pistol or somethign you see the robotic hand!) the carry and drop is quite awesome(pick it up with mb2, and redeploy it somewhere at a faster speed) and makes the engineer a lot more mobile. if you get under fire by a solly or something just pick it up and put it somewhere else :lol: I love it! wish i had a golden wrench though =( EDIT: should have said some things about maps didn't I? coldfront is a map i already played on the servers before it went official. it's a fine map Upward is a pretty tense map, it has A LOT of places where you can fall into. but it's pretty nice looking and I enjoyed it overall. thundermountains was a bit confusing at first, has a lot of corridors. and the final map is like going like a spiral to the top with a very nice explosion. towersomething is a payload race map, a huge tower in the middle although the outsides were more used due the cover was kind of bare in the tower. on the end you go with a sort of elevator up till it goes boom *unless everyone gets shot off and the elevator falls down again*
Is the engineer the only one with 2 killtaunts? That's cool, and they are both fairly quick. I really like the gunslinger, it has some aggrisive style and also the fact that you can move buildings around, finally.