1. The trade part of Lethal Zone has fully been taken over by FoG (Fortress of Gamers) and this site can no longer be used to make appeals. If you feel that your tag is unjust, please file an appeal over at https://f-o-g.eu.trade instead.

Map edited for Lethal Zone

Discussion in 'Team Fortress 2' started by nemesis, Jan 16, 2012.

  1. Snelvuur

    Snelvuur King of Sand

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    i would rather look for a sollution to your problem then to put them online though.
     
  2. nemesis

    nemesis Registered

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    Ok i've added the maps from darkness and speedy on the first post and added vsh_waste_lz_b1 too.
    See first post for changelog.

    I've rechecked the download links, everything is good. About arakawa you should wait, i'm making the b5.
     
  3. fatboy not slim[nl]

    fatboy not slim[nl] Registered

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    <a class="postlink" href="http://dl.dropbox.com/u/4359134/vsh_goldtooth_b4.bsp.bz2" onclick="window.open(this.href);return false;">http://dl.dropbox.com/u/4359134/vsh_gol ... b4.bsp.bz2</a>

    i dont know what i edit from b1 ? that 1 on the server


    decrease the licht block things! and some props lower ir was compiled in full and vvis did an houre to compleet it :p!
     
  4. Anonymous

    Anonymous Guest

    thanks so much =3

    Also there is no specific reason why I cant download em, must be my pc :p
    The goldtooth download still gives me an error:404 though
    Sorry for the hassle lol
     
  5. JaptorResus

    JaptorResus Registered

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    Check your advanced multiplayer options for this here:
    Edit: Nvm, just saw that Darkness wrote the same^^
     
  6. Darkness899

    Darkness899 Registered

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    5 days ago :D

    Still a weird issue though :doubt:
     
  7. nemesis

    nemesis Registered

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    This is what I've noticed when we tested 7 last maps:

    These maps can be added in map rotation:
    -vsh_ram_shacked_final_lz
    -vsh_towertop_final_lz
    -vsh_ravage_lz


    These need a fix:
    |> vsh_runoff_lz <|
    -pit damage should be reduced to 1k
    -open all high spots :D?
    -hale must be able to open spawndoors
    -lz logo is purple/black

    |> vsh_freight_lz_b2 <|
    map wont load "CMaterial::precacheVars: error loading vmt file for speedy/lzlogo"

    |> vsh_pool_lz_b1 <|
    -should remove water damage
    -should try grass texture for 3dskybox displacement
    -players seems to like the airpads, re-add them but keep the new way to reach roofs :)

    Something should be made for the ladders at the water buildings, players are blocked by the ladder/window. A playerclip would make it
     
  8. Repulsion Gel

    Repulsion Gel Registered

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    yes, it's a much faster way to get to the top, you just have to learn to properly jump-strafe whatsoever
     
  9. Darkness899

    Darkness899 Registered

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    Which high spots?
     
  10. nemesis

    nemesis Registered

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    All buildings :)
     
  11. Snelvuur

    Snelvuur King of Sand

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    i like jump pads !

    always funny to see peolpe jump incorrectly. Noobs die, pro's stay up :)

    not to mention goomba!
     
  12. Anonymous

    Anonymous Guest

    Is there a download for military_medieval anywhere?
     
  13. Darkness899

    Darkness899 Registered

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    |> vsh_runoff_lz_v1 <|
    Edit from the original map: vsh_runoff_b1
    Changes:
    :) NEW Lowered pit damage to 1000/sec
    :) NEW Fixed spawndoors so they open on roundstart
    :) NEW Fixed LZ logos not showing up
    :) NEW Placed a playerclip on 1 more spot
    Download
    http://dl.dropbox.com/u/39889445/TF2 Other/Maps/vsh_runoff_lz_v1.bsp.bz2

    EDIT: 600th post :eek:

    EDIT 2:

    |> vsh_twinfalls_lz_v1 <|
    Edit from the original map: vsh_twinfalls_b1
    Changes:
    :) NEW Fixed spawndoors not opening for enemy team
    :) NEW Fixed playerclip so players can't get over it anymore
    :) NEW Added Lethal-Zone logos
    :) NEW Fixed exploitable places
    Download
    http://dl.dropbox.com/u/39889445/TF2 Other/Maps/vsh_twinfalls_lz.bsp.bz2
     
  14. nemesis

    nemesis Registered

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    New update:
    vsh_arakawa_b5
    vsh_waste_lz_b2
    vsh_concord_lz_b1 (new)

    See first post for changelog.
     
  15. Snelvuur

    Snelvuur King of Sand

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    I was on a american saxton hale server.. and the funny part was that the map fatboy created is actually on that server, including the big ass LZ logo's ;p free commercials anyone? :)
     
  16. nemesis

    nemesis Registered

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    We tested 6 new maps:

    |> runoff <|
    -LZ logo still black/purple

    |> goldtooth <|
    OK, can be add in map rotation.

    |> twinfalls <|
    OK, can be add in map rotation.

    |> waste <|
    OK, can be add in map rotation.

    Need to work a bit on arakawa and concord.
     
  17. fatboy not slim[nl]

    fatboy not slim[nl] Registered

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    the island yes its on fpsbanananaa ...
     
  18. Darkness899

    Darkness899 Registered

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  19. fatboy not slim[nl]

    fatboy not slim[nl] Registered

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    il do BUT as you have my LZ then eumn i see it i just do sgcf ,,,

    its in the bsp so its in the map!