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Team Fortress 2 Update Topic

Discussion in 'Team Fortress 2' started by Anonymous, Oct 3, 2007.

  1. Anonymous

    Anonymous Guest

    Well the new map looks nice. Nice spy weapons imo, deadringer can be useful with this revolver, because you cloak immediatley after death :)
     
  2. Alias

    Alias Registered

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    If you get one person who knows how to play spy, like knightmare, then they are pretty much invincible and now they add more weapons to make them pro.
     
  3. Anonymous

    Anonymous Guest

    how so? the spy set revolver has +15% on hit ^^ you have less health AND you only get the cloack when he dies :)
    still have to see how it works with deadringer :) (if it also has a delay it kinda gives you away there)
     
  4. Anonymous

    Anonymous Guest

    i mostly used the normal revolver insted of the ambassador, now i would choose the new one, but would stay on the normal knife.
     
  5. Jer9

    Jer9 Registered

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    Page 2 is available,
    demo seems to stray way off from..ehm..well being a demoman.
    the sniper weps look a lot more promising though you can already test them in beta :p
     
  6. Anonymous

    Anonymous Guest

    was thinking the same :s and i for one (from medic point of view) HATE useless demoknights. so yeah valve make them even more useless medic budds :( (still don't get why people even PLAY demoknight when there's a sentry nest to take care off)

    sniper new weapons look ok (but imho doesn't realy fit the normal art style for TF2)

    and also hope there's going to be some achievements :)
     
  7. antou(fr)

    antou(fr) Registered

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    The new demo set is just ridiculous... So many OP bonuses ("All ammo collected becomes health", really ?!) and not. even. one. downside...
    I guess I'll have even more bad times when meeting demoknights...
     
  8. Anonymous

    Anonymous Guest

    don't get why people call the new demo weapons overpowerd??? are they not aware that he has NO ranged attacks anymore. shotgun pyro's can arss him like hell if with the spamblast, solly's just aim for the feet and send him flying and so on... like i said this makes demo just a USELESS DOUCHE?
    At least the set had some DEMOMAN related weapons... you know BOMBS...

    think valve rememberd this part from indie...
    [youtube]http://www.youtube.com/watch?v=anEuw8F8cpE[/youtube]
     
  9. Anonymous

    Anonymous Guest

  10. Killvion

    Killvion Registered

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    MUST
    HAVE
    THOSE
    SCOUT
    WEPS!
     
  11. Anonymous

    Anonymous Guest

    No random crits?

    Didn't Valve remove all of those because of tons of no-crit servers?

    And yeah, the demoman doesn't have any demo anymore with this set
     
  12. Jer9

    Jer9 Registered

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    people usually forget he loses his ranged weapons, i made the same mistake too when i first saw it, until i started thinking :lol:

    those scout stuff looks so ridiculous, don't like their design at all. or maybe it's just because the pic looks so flipping ridiculous i dunno. ah these were community made, remember seeing them on polycount forum
     
  13. Knightmare

    Knightmare Registered

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    I wonder what the made man will do, they wouldn't have written about it if was just a cosmetic item. The sword seem OP for the demo. I'm glad the sniper didnt get another spy counter and the scout unlocks suck as always.
     
  14. Anonymous

    Anonymous Guest

    Dat sniper rifle, L-O-fucking-L
     
  15. Killvion

    Killvion Registered

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    Yeah, Pro's become even better, noobs gets even worse.
     
  16. Anonymous

    Anonymous Guest

    noobs have huntsman nuf said :lol: think it's a nice weapon for pro's tough i would hate seeing mat with this gun xD
    realy don't think the demo is OP (well with combo highlander it could be OP yes) but he has NO chance against heavy's, if pyro doesn't receive a airblast nerf they can just spam him to death. soldiers can stop his charge with a rocket to the feet and finish it with shotgun. but still i don't like it, i allready hate the current demoknights (with the pimp hat on the even look rediculous haha) when playing medic... worst medic buds you can imagin (and now turning would be even worse) last few months demoknights are low-priotity for me as medic :badgrin:
     
  17. Jer9

    Jer9 Registered

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    <a class="postlink" href="http://www.teamfortress.com/uberupdate/" onclick="window.open(this.href);return false;">http://www.teamfortress.com/uberupdate/</a>
    day three has arrived!

    --------------------------------------------------------------

    world war wednesday, fits the soldier ^^
    bit dissapointed due its only one class :p
     
  18. Anonymous

    Anonymous Guest

    looks okay, i guess don't get the "boost both players speed" thing?? what is it a shotgun? weird stats realy xD
    and lol at the goomba stomp boots :D (nice for taking out a sentry that's pushing you back)
    rocketlauncher... hmmmmm... think people are going to call it OP (it's allmost the black box combined with the direct hit wich people ALSO said was OP wich it realy isn't) reserve shooter... (did anybody say frontier justice for soldier haha) shovel... hmm also okay (also) i guess. still wonder why the "no random crits" atribute :roll:
     
  19. Alias

    Alias Registered

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    That has to be the most pointless solly update ever. Is it saying with that shovel you get a crit if you hit someone while rocket jumping? :|

    Nothing beats equlizer tbh
     
  20. Snelvuur

    Snelvuur King of Sand

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    just as a heads up... when the shits hit the fan (soon) it will hit the fan big..

    meaning, with this update i assume most servers will go down, saxton mod will be screwed and all other plugins might need updates (especially class restrictions for instance)

    I've asked if they could give a heads up in the mailing list, hopefully they will..