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Team Fortress 2 Update Topic

Discussion in 'Team Fortress 2' started by Anonymous, Oct 3, 2007.

  1. Jer9

    Jer9 Registered

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    I do, but not as much as before. but the meet the are always nice to watch.
     
  2. Anonymous

    Anonymous Guest

    I do. D:
     
  3. Anonymous

    Anonymous Guest

    just what the game needs... more fucking hats :roll: FIX THE DAMN THING YOU BLOODY IDIOTS!!!!
     
  4. Anonymous

    Anonymous Guest

    I love hats.. if you don't need them, can I have them? :eek:
     
  5. Bye Bye Mr. Moon

    Bye Bye Mr. Moon Registered

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    What do I get for earbuds?
     
  6. Darkness899

    Darkness899 Registered

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    I think he/she wants them for free.
     
  7. Killvion

    Killvion Registered

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    I think he (Moon) was talking in general. What would he get for earbuds.
     
  8. 300_Angry_Kittens

    300_Angry_Kittens Registered

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    25-27 keys

    25 would be instant sell but you could get more if you were patient.
     
  9. Darkness899

    Darkness899 Registered

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    Are you serious? :shock: I bought them when they were cheap for items which are now worth 3 keys :D
     
  10. 300_Angry_Kittens

    300_Angry_Kittens Registered

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    Yup, welcome to trade fortress 2.
     
  11. Anonymous

    Anonymous Guest

    indeed when the buds came out if you even dared equiping it you would be called an apple fag (or insert not so good and unoriginal name here) and now the whole TF2 market revolves around buds...
     
  12. Darkness899

    Darkness899 Registered

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  13. Repulsion Gel

    Repulsion Gel Registered

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    finally a fix for the aspect yay! :D
     
  14. Darkness899

    Darkness899 Registered

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    Anyone ready for flashy beards? Ready or not, here we go:
    [​IMG]
    [​IMG]
    Anyone up for some colourfull headscarves?
    [​IMG]
    [​IMG]

    What have they done!
     
  15. howabe

    howabe Registered

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    Two pretty big changes this patch:

    - Updated the Heavy's Sandvich so it will only resupply ammo if the owner picks it up after dropping it. This means the only way to gain health from the Sandvich is by eating it.

    - Fixed RED Engineers building inside their spawn room on cp_gravelpit.

    The first is going to take a bit of getting used to, but the second is definitely much-needed and it's about time it happened IMO.
     
  16. 300_Angry_Kittens

    300_Angry_Kittens Registered

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    Wow, both of those will affect me deeply, i love building unsappable teleporters inside the spawn room D:
     
  17. Darkness899

    Darkness899 Registered

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    Whole list of patch notes:

    The Black Rose
    [​IMG]
    Something Special For Someone Special
    [​IMG]

    Snapped Pupil
    [​IMG]

    A new style for the Brown Bomber
    Hunter (original)
    [​IMG]
    Hipster (new style)
    [​IMG]
     
  18. antou(fr)

    antou(fr) Registered

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    wtfwtfwtf ! This is really weird from Valve. How do you keep your medic alive as a Heavy then ? :(
     
  19. howabe

    howabe Registered

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    If the Heavy drops it and picks it up, he goes back to having a Sandvich available. If he drops it and someone else (his Medic) picks it up, they're healed as before.
    Bit confusingly worded I guess.
     
  20. Anonymous

    Anonymous Guest

    yep, took them long enough to "fix" this tough haha (this wasn't how it had to be used) now heavy's won't be able to quickheal and keep on the rampage.

    and still no facestab fix :s

    going to edit some of my replays where you can actualy see that i'm facing and hitting a spy with my wrench and he just facestabs me (somewhere allong all the replays of unlucky critdeaths i got)