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Team Fortress 2 Update Topic

Discussion in 'Team Fortress 2' started by Anonymous, Oct 3, 2007.

  1. Darkness899

    Darkness899 Registered

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  2. Anonymous

    Anonymous Guest

    The new MvM weapons are really great,i really love to get my bloodkiller stranges ;) but i prefer to wait abit ,till the prices drop.
    All in one in my opinion a great update today
     
  3. Repulsion Gel

    Repulsion Gel Registered

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    Updated undocumented changes:
    and if somebody is too lazy:
    [​IMG]
    [​IMG]
     
  4. Darkness899

    Darkness899 Registered

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    I'm not going to add a link/add a picture for every new item added :lol:
    You can check them out here: http://wiki.teamfortress.com/wiki/October_26,_2012_Patch
     
  5. Darkness899

    Darkness899 Registered

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  6. Repulsion Gel

    Repulsion Gel Registered

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    *hitman promos
     
  7. JaptorResus

    JaptorResus Registered

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    Hitman promos
    Oh look! More hats.

    Meh I was going to buy it anyway, bet they are ugly.
     
  8. Darkness899

    Darkness899 Registered

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    Can they get any more rediculous?

    "Cockfighter" from Scribblenauts Unlimited
    [​IMG]

    And the Hitman promos:
     
  9. SkySpy

    SkySpy Registered

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    :shock: At first sight, I thought it was an upside-down udder worn as a hat. As for the hitman promos, I just crafted the Quäckenbirdt, even though it has no craft number I still love it. I wish there would be a little bit more watches and PDAs to counter the other classes' amount of weapons.
     
  10. JaptorResus

    JaptorResus Registered

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    I wish they would have made the Silverballers the next Ambassador for spy.

    Would have been sooooooooooooooooo much overkill that preorder offer.
     
  11. DataStorm

    DataStorm Registered

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    Then the Engineer is in for some treat for he has even way less...
     
  12. Darkness899

    Darkness899 Registered

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  13. DataStorm

    DataStorm Registered

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    I'm downloading a 522.5 MB update atm for TF2....

    Didn't see the mails yet... may be Yahoo acting up again.
     
  14. JaptorResus

    JaptorResus Registered

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    Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
    December 20, 2012 - TF2 Team


    Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Source Engine Changes (TF2, DoD:S, HL2:DM)


    • Updated some Big Picture features
      Additional improvements for client stability (we will see about that valve...)

    Team Fortress 2

    • Australian Christmas has begun!
      Added community-contributed winter event items
      Added three new community weapons
      • The Vaccinator
        The Loose Cannon
        The Rescue Ranger
      Added Naughty and Nice winter keys to the Mann Co. Store
      Mann Vs. Machine
      Added a new tour of duty with unique loot:
      • Operation Mecha Engine, with 3 new advanced skill missions
        New map mvm_bigrock
        New Engineer Botkiller items
        Added new Engineer robot
      Added new Strange Filter items to the Mann Co. Store to support community map makers
      Added new checkout dialogs and taunt-activated effect to raise awareness for Community Map Stamps
      Added +context_action command (defaults to X for controllers). This will use the action slot if your Canteen contains a charge and will taunt otherwise3
      Added +attack3 command (defaults to middle-mouse button)
      Added Adult Swim items to the Mann Co. Store
      Fixed an exploit that allowed players to be permanently invulnerable
      Fixed the Pyro’s airblast not working correctly when facing downhill (was that supposed to be bugged?)
      Made Force-A-Nature pushback more consistent (lol)
      Updated pl_barnblitz
      Fixed various map exploits
      Updated sd_doomsday
      Fixed various map exploits
      Updated the localization files
     
  15. lefab

    lefab Registered

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    You can see HERE all new stuffs...

    Here are the new weaps :

    Loose cannon (demo primary) :
    Cannonballs have to fuse of 2 seconds; fuses can be primed to explode earlier by holding down the fire key.
    Cannonballs do not explode on impact.
    -50% damage on contact with sufaces.

    Cannonballs push players back on impact.

    Rescue ranger (eng primary) :
    Alt-fire : Use metal to pick up building from long range.
    Fires a special bolt that can repair friendly building.

    Self mark for death on pick up building
    -50% max primary ammo on wearer
    -34% clip size


    Vaccinator (medigun) :
    +50% Übercharge rate
    -66% Overheal build rate.
    Special-Attack : cyrcle through resist types. WHile healing, provides you and your target with a constant 10% resistance to the selected damage type.
    Übercharge provide 75% resistance to a selected damage type. You are healed for 25% of the matched incoming damage on your heal target.
     
  16. JaptorResus

    JaptorResus Registered

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    I would love to test the cannonball, though I dont think it will be usefull besides being a troll weapon.

    The Engie shotgun is pretty cool, you take more of a support role in your team. But Im not sure how doing no damage with a shotgun is going to work out.

    And the medigun is crap, just smelt it into scrap metal.
     
  17. lefab

    lefab Registered

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    As i can read, the GL doesn't deal damage on direct hit, it only push...i hope it push pretty far or it's really a joke weapon :? (edit : nevermind, it looks like it deal damage on impact + the explosion if the guys stay near the bomb...i begin to like this weapon :D )

    The engie shotgun deals the same damage as the stock shotgun. For me, it's kinda a OP weapon.

    And for the medigun...well Valve had managed to make a weapon worse than the quick-fix :roll:
     
  18. hbro

    hbro Registered

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  19. howabe

    howabe Registered

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    Impact doesn't deal damage, only knockback. After hitting a person, the bomb will fall to the floor and explode at the end of the 2-second fuse.
    Demonstration I saw this morning if you're interested: <a class="postlink" href="http://www.youtube.com/watch?v=XkxcJgP0MM8" onclick="window.open(this.href);return false;">http://www.youtube.com/watch?v=XkxcJgP0MM8</a>
     
  20. Snelvuur

    Snelvuur King of Sand

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    Also note, that if servers "crash" please let me know, i think i still need to roll out some updates. But still working. I can fix all tonight if needed.