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Team Fortress 2 Update Topic

Discussion in 'Team Fortress 2' started by Anonymous, Oct 3, 2007.

  1. Killvion

    Killvion Registered

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  2. Anonymous

    Anonymous Guest

    It's lovely to listen to the afterburn of a Jarated enemy. DING, DING, DING, DING, DING, DING, DING, DING, DING...

    Hah... I won't complain anymore about the new unlocksystem since I finally got the Huntsman. I'm happy for now. :)
     
  3. Anonymous

    Anonymous Guest

    Code:
    May 26, 2009 - Team Fortress 2 Update Released
    
    Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
    
    Team Fortress 2
    
    
    The Ambassador now does full critical hits on headshots, instead of mini crits
    
    The Dead Ringer now fully drains the cloak meter, even if the Spy leaves cloak early
    
    Fixed Spy disguise menu not being visible in HUD minimal mode
    
    Server log improvements:
    
    Added "player_extinguish" event for servers to log when a Pyro extinguishes flame with the airburst
    
    Fixed kill descriptions for Force-A-Nature & Sandman, so server logs can distinguish them
    
    Identified feign deaths in the events sent to server logs
    
    Fixed server crash related to the Jarate
    
    
    Ambassador OP again?
     
  4. Anonymous

    Anonymous Guest

    According to TF2wiki a Headshot does around 100 damage - a minicrit did only like ~50.
    It does make sense since trying to headshot someone in pointblank range was pretty senseless, because a Minicrit and a Point blank shot did the same amount of damage.

    Only time will tell... oddly enough they still didn't fix that the Ambassador can shoot through gates or they just didn't mention it since it's supposed to be fixed since the last update.
     
  5. Anonymous

    Anonymous Guest

    Bah they didn't fic the fact that when you kill a jarated enemy with snipers kukri, you don't get the kill in your stats.

    And btw I think this is only good thing with the uptate. No sense using it if normal revolver deals the dmg regulary whereas embassador does it only with HS.
     
  6. Anonymous

    Anonymous Guest

    Didn't they fix it with the update before this one? I remember reading that.
     
  7. Anonymous

    Anonymous Guest

    They supposedly fixed it with the May 22-Patch, but I still saw people doing that.
     
  8. Anonymous

    Anonymous Guest

    Sounds like the facestab fixes.
     
  9. Anonymous

    Anonymous Guest

    Anyway I dont think the ambassador is OP, just because they made it a full crit doesnt mean its automaticly OP.
    I only just got it last night around 2 AM so I havent had all that long to try it out, but from what I've experienced, shooting a sniper with a minicrit and then twice more, he was only just below half of his health. So I'm gonna try that again now, snipers fear me!

    *runs off to play TF2after seeing the download is now complete*
     
  10. Anonymous

    Anonymous Guest

    Well, i've seen spies just running around shooting with the ambassador like they were rambo themselves, without trying to disguise, backstab or run away at all. I found that quite disturbing actually..
     
  11. Anonymous

    Anonymous Guest

    I've been seeing the same before this patch or before the update as well. I might not be a leet spy, but I dont manage to get all that many headshots if any. If you shoot multiple rounds in a row, your gun will become inaccurate anyway. So then you would be more rambo with the revolver since it does more damage. There probably are some people who can shoot headshots everytime, but if they do walking around like rambo is justified imo.
     
  12. Anonymous

    Anonymous Guest

    Yeah encountered a couple of them too.
    It's just plain odd...
     
  13. Doelwit

    Doelwit Registered

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    I thought the ambassador had some sort of autoaim which makes the shooting easier. Or am I misinformed? Maybe activate the new server cvar which disables the wait command and with that a lot of spy scripts.
     
  14. Anonymous

    Anonymous Guest

    I think you are misinformed doel :D
     
  15. Snelvuur

    Snelvuur King of Sand

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    crit headshot is instant kill for anyone (perhaps exception of heavy)

    spy's are bad now.. if you are a engie, he could just wait for that perfect moment to sap/kill you.. (this means mostly when the sentry is under attack and the engie start hitting it, that would be the perfect time to strike) with that watch you can just sit there for infinity.
     
  16. Anonymous

    Anonymous Guest

    you could always stab and sap, even before the update. If you sit on top of the dispenser you can also remain invisible.
     
  17. Doelwit

    Doelwit Registered

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    Means more use for the pyros- more teamwork necessary :D
     
  18. Anonymous

    Anonymous Guest

    Ok this f-ing does it. A friend of mine just recieved 30! items in a 10 minute timespan. 15 items, 15 hats. This is happening on a lot more servers. Way to go Valve.

    The ambassador used the flame hitboxes first, meaning bigger hitboxes. Got fixed.

    Please don't disable wait command, it crashes my game when I use scripts to tell uber, sapping etc.
     
  19. Anonymous

    Anonymous Guest

    Yeah.
    I so want to be this guy : [​IMG]
     
  20. Anonymous

    Anonymous Guest

    Happened on the LZ server too just now, new hat+item every 2 minutes.. And all that while I keep getting flare guns, more flare guns and sometimes even a flare gun!