Hopefully it will contain saws. Then again enviromental bullshit like that isn't most likely not that which belongs on to a map for competitive players. Fine, then I just stick with Arena_saw.
I hope Meet the pyro will be good And damn, you can really see that this team DOES something for it's game, unlike the team of l4d :roll:
You forgot some stuff. this one is quite important for our linux servers: Means they're working on the bug the loadout sometimes is not working on linux servers.
Yea, I read it on the blog a few weeks ago. They would add the full map stuff of older maps in the source/orange box SDK and would continue to do that with other maps too. Weirdly enough, that post has since been replaced with a post about new avatars. Oh well, at least they know their priorities.
They already gave us the maps in SDK, So i don't think this is about that. The particles/water.pcf are the improved water effects, I think. and the AIN files are.uhm..this:
They are probably either making bots, or you can get a WoW like adventure. I like the new tf2 avatars though.
A new interview delivered from the land of the moose Source http://communityfortress.com/tf2/news/exclusive-interview-with-valves-robin-walker.php FaN pushback will be recoded too
Ok, cool. but how correct is that image? the blog and rss feed of http://www.teamfortress.com does not show that message (yet). Anyways, soldier update. Seems logical, not that many to update anymore. King of the hill playstyle. Hope it will succeed since the current maps available for that gametype are , except for 2 or 3 , pretty shitty.