thank you valve this is verry much apreciated specialy the fixed rocketjump and the critboost cvar and tomorow i want to test hoodoo he realy targeted the chokepoint i think seeing he said balcony 2-1 and the stairs in 3 so i think the map is going to be much more enjoyable.
Everytime Valve fixes something that fast half of me is suprised, the other half knows that SOMETHING must be fucked up.
they allready fucked it up by the previous update these ar the fixes folowing on the update haha (think this wil be the last update for now except for some minor tweaks) on to the next class/less update haha hope they finish the itemsystem and a new meet the class (hoped it was with this updat but hey)
Is the critboost out already??? thanks you valve for fixing the rocket jump. But is it not possible to plant stickies ON the cart??? that is very nice for red and very, very sucky for blu...
Awesome! Good, that we can disable the critboost or having crits after a Intelcapping. And ofcourse the fixed rocketjumping
Apperently they gave the scout rocket like FaN jumps. [youtube]http://www.youtube.com/watch?v=AszyNq0Jjb0[/youtube]
Aaaaaaaaaaand Script installed. Now it's just the matter of actually bothering the use the Force-A-Nature. :roll:
i use simulare script for rocketjump (yeah yeah yeah i can do it without it to just make's it much easy'er when i play rocketjumpmaps) but the rocketjumpscript is legal in ETF2L don't think they going to alow this one tough
So all your 1337-ness is scriptbased? So your just a bunch of scriptkiddies. :roll: I feel so much better with my m1+w
kinda yeah was getting tired to use 3 buttons all the time haha try a rocketjumpmap pushing all 3 buttons teh whole time and tell me you don't get cramps