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Team Fortress 2 Update Topic

Discussion in 'Team Fortress 2' started by Anonymous, Oct 3, 2007.

  1. Anonymous

    Anonymous Guest

    that haloween one? it's just killing a spy in the disguise of the class your playing doesn't even have to be the same name as you ;)
     
  2. Anonymous

    Anonymous Guest

    New Blog Entry.

    Hilarious. :D

    EDIT: An idea for our TF2 servers could be by the way that we jump on the bandwagon and also offer a server with all these presented custom maps. (Or at least put these maps up for the next custom Monday.)
     
  3. Doelwit

    Doelwit Registered

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    Last part is yes :)
    Already played some of those map in the custom evening though, like plr_cornfield and ctf_premuda :)

    http://forums.tf2maps.net/downloads/contest_maps.7z

    248 MB download.
    All these contest maps in one download ^^.
     
  4. Anonymous

    Anonymous Guest

    i wasn't verry fond of permuda, don't know what it was but it didn't play as good as it sounded :D yeah just let me know what we will do; server, or custom monday if it's the 2nd i'll fix the vote with all the maps (think it will get some folk to the server if we advertise)
     
  5. Anonymous

    Anonymous Guest

    This is why I love Valve. They show that they haven't lost touch with the community and keep on suprising us.
     
  6. LuckyLuke

    LuckyLuke Registered

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    Not bad, indeed. :shock:
     
  7. Anonymous

    Anonymous Guest

    Team Fortress 2 Update Released
    December 7, 2009, 6:02 pm - Valve - Product Update

    Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

    Engine
    Added checks to prevent transferring .smx, .gcf, and .sys files between client/server
    Fixed upload/download exploits with spaces in the file extension or a path separator at the beginning of the requested file (as reported on the HLDS mailing lists)

    Team Fortress 2
    Fixed custom particle systems inside maps causing particles to break in successive maps
    Fixed a rare vphysics crash
    Fixed background highlight for KOTH timers not being aligned properly in minmode
    Fixed the Heavy's fists being hidden while taunting
    Fixed cloaked Spies having the critboost effect on their weapon
    Fixed banned clients being able to spamming a server with the "joined" chat text
    Fixed seeing the wrong class counts if the game swapped teams while the class menu was open
    Fixed Spies being able to disguise while performing a taunt
    Fixed having to press the voice menu key twice if the menu timed out and closed itself last time it was open
    Fixed the "Confirm Delete" dialog in the Items menu not handling the key correctly
    Fixed dispenser not healing players at the correct rate if it's upgraded while the players are already touching the dispenser
    Fixed exec'ing the .cfg file for a class change before the player has actually changed class
     
  8. Anonymous

    Anonymous Guest

    Fixed Spies being able to disguise while performing a taunt...

    lol?
     
  9. khadgar

    khadgar Registered

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    Updated the servers..... 8)
     
  10. Anonymous

    Anonymous Guest

    I never knew that this was a bug.
    I always considered that as very stylish... :(
     
  11. Snelvuur

    Snelvuur King of Sand

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    you could stand behind a sentry, taunt.. and then cloak again quickly.. it would kill the sentry and not even kill you (you cloak to fast again)
     
  12. Anonymous

    Anonymous Guest

    That has nothing to do with that fix. It's about disguising (with the "Last Disguise"-button) while taunting. I'm pretty sure that this is still possible.

    Also the update sneakily added some new sounds:

    [youtube]http://www.youtube.com/watch?v=W9uvQ_k8gqs[/youtube]

    I smell a new gamemode...
     
  13. Doelwit

    Doelwit Registered

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    Anti team stacking plugin ^^
     
  14. Killvion

    Killvion Registered

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    AWESOME! :lol:

    but... where is the fix for the server crashing heavy fists disguish thingie? :?
     
  15. Anonymous

    Anonymous Guest

    hmm, interesting sounds.
    Perhaps it might be another event coming soon orso like with the halloween event. Valentine's day perhaps? although that is rather soon.
     
  16. Anonymous

    Anonymous Guest

    christmas maybe :p newyear? (for the dutchies -> pakjes avond rofl)
     
  17. Anonymous

    Anonymous Guest

    I dont think it has anything to do with a new gamemode

    Today in the payload server I heard 2 of these announcements

    Alert: Friendship detected
    RED: 1 player, TwoHat, BLU: 1 player, Metamess
    And we're steam friends, so I think its more about that, rather than a ganmemode
     
  18. Anonymous

    Anonymous Guest

    huh what? xD
     
  19. Anonymous

    Anonymous Guest

    I think it has to do with teamstacking or playing with steamfriends. Not sure though I heard it a couple of times with Lucky Luke too.

    EDIT:
    After browsing the steamforums some theories came up.
    Email from robin walker, might be faked.
    New pictures on the scoreboard?
    [​IMG]

    Personal experience
    So far it seams that only certain people hear the sound. If it doesn't apply to you, you won't hear it. Even by recording a demo and playing it back you won't hear it, yet.

    Some kind of anti-team stacking plugin? Maybe we should ask the greek guys or Omz+Excess about this :p
     
  20. Jer9

    Jer9 Registered

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    but atleast we can scrap the idea of that it will be a new gamemode:
    I've noticed those strange objects behind the names too, I am wondering what they are.
    Though about the "the friendship ends in 10 seconds" line. It may mean that: Well, during the warm-up time and your friend is on the other team.
    but because you can't be friends with the enemy means the friendship ends...or something :p