i mean... they could have made the medic a melee class.... you know... give him a pickelhaube and a sword
haha i don't mind the demoknights or the "retro medieval fag's" haha just imo it completly destroy's his purpose as the sentry-destroying-dude maybe give the demo 2 set's haha give him a new nade gun (maybe a new melee but we have the paintrain so hehe)
haha no sorry... not me... unless when im a soldier, then it is always a bit tricky since i fancy those rocket boots but being pyro/heavy/scout etc . it is fairly easy to kill those ''knights''. i just think it takes away the essence of the class... the melee should be a last stand weapon, very close quarters or as pyro a weapon that finishes off nice and easy. now it is treated as a primary weapon. (i must say the flaregun has become kinda like my primary weapon for pyro to )
not so satisfying but even more funny i you think about the stupid look on their faces hahahahaha :badgrin:
Btw... when is this engi update finally going to come?? I was hoping for some new hats (specially now I want to craft my 2nd hound dog...)
that would not be so good... the advantage of a lvl 1 sentry is that it is small... a laser would draw more attention to it