1. The trade part of Lethal Zone has fully been taken over by FoG (Fortress of Gamers) and this site can no longer be used to make appeals. If you feel that your tag is unjust, please file an appeal over at https://f-o-g.eu.trade instead.

Team Fortress 2 Update Topic

Discussion in 'Team Fortress 2' started by Anonymous, Oct 3, 2007.

  1. Killvion

    Killvion Registered

    Joined:
    Aug 31, 2008
    Messages:
    10,172
    Likes Received:
    0
    what did you say, what wasn't already in the last few posts? :roll:
     
  2. Anonymous

    Anonymous Guest

    <3 L1nk :oops:
     
  3. Anonymous

    Anonymous Guest

    Shame on me. I rly have to read everything before I post...
     
  4. Anonymous

    Anonymous Guest

    Sporadic lag-shots are merely artifacts of the playback, seeing that the engine does not compensate for latency post-recording.

    Likewise, the recurrent phenomenon of "behind-the-wall-shots", "crosshair-a-mile-away-from-head-shots", and the like are the product of the netcode (i.e lack of latency-compensation and to a certain extent, truly horrific hitboxes).
     
  5. Anonymous

    Anonymous Guest

    I have to start learning some real english :S xD
     
  6. Doelwit

    Doelwit Registered

    Joined:
    Feb 17, 2007
    Messages:
    3,684
    Likes Received:
    0
    Ever watched those eary counter0strike source hitboxes videos?
    Shows clearly how crappy those are/were. Higher tickrate improves that.
    note: tf2 is tick 66 max.
     
  7. Anonymous

    Anonymous Guest

    Indeed this one one wasnt even that hard :D
    I thought TF2 did have latency compensation? guess I was wrong then
     
  8. Anonymous

    Anonymous Guest

    Teh ir0ny.
     
  9. Anonymous

    Anonymous Guest

    Doesn't tf2 have mad lag compensation? Just hit the model and the hit will register no need to pursue of predict where someone is going. The lag compensation does not show up on demo's though.

    Off-topic
    I like meta's new name.
     
  10. Anonymous

    Anonymous Guest

    And once again humanity unites against me :evil: :cry:
     
  11. Anonymous

    Anonymous Guest

    Which's the reason why many of those headshots in the fragvideo don't look like headshots at all.
    Sounds logic.
     
  12. Anonymous

    Anonymous Guest

    These are taken from source tv demo's ? Wich does not compensate for the lag.
     
  13. Killvion

    Killvion Registered

    Joined:
    Aug 31, 2008
    Messages:
    10,172
    Likes Received:
    0
    2 people make a joke... a word it coming up in my mind.... it's starts with a W and ends with R... can't remember the rest :roll:
     
  14. Anonymous

    Anonymous Guest

    The demos just dont show the game footage as the player sees it, period.
     
  15. Killvion

    Killvion Registered

    Joined:
    Aug 31, 2008
    Messages:
    10,172
    Likes Received:
    0
    enough oftopic now, leave this topic for the real updates itself and not the discussion about it ;)
     
  16. Anonymous

    Anonymous Guest

    wonder
    walker
    worker
    wrestler
    whooper
    warder
    washer
    womanizer
    wanderer
    wheeler
    whir
    writer
    etc ect take your pick

    It was a joke :doubt:
     
  17. Killvion

    Killvion Registered

    Joined:
    Aug 31, 2008
    Messages:
    10,172
    Likes Received:
    0
    or any other useless notes
     
  18. Anonymous

    Anonymous Guest

    Expected but totally awesome.
    Can't wait for the hunting season. Prey: Kangaroos, Walrusses, fire salamanders and much more.

    =D
     
  19. Jer9

    Jer9 Registered

    Joined:
    Sep 7, 2008
    Messages:
    4,524
    Likes Received:
    0
    Whaha looks awesome :D

    Some more information on the blog :p :