According to the forum, Doel's post was on "Wed Feb 23" I really was like: HUH?! what? It's really the 22th! Until I remembered that it had been past 23.00CET and the forum is in GMT :lol:
I had my settings on my own time zone, guess that was wrong. Now I have it on UTC, greenwhich time, aka not my timezone. However it does get displayed correctly now.
It would be cool if it displayed the time of the respective timezones of the posters, you'd be able to respond back into time
<a class="postlink" href="http://www.teamfortress.com/communitymappack/" onclick="window.open(this.href);return false;">http://www.teamfortress.com/communitymappack/</a> New community mappack. pl_frontier is now official ! Great news ! A new koth map too, good to see they still think about this gamemode ; let's hope players will too. One more plr... well, we'll see with time I guess ^^' .
Time well spent on updating a map that's never played on public servers, making it look more like the old 1.6 map. Such a waste of time
Nightfall is pretty good, prefer it to pipeline. Also whoever left the PL server with an infinite time limit on frontier please dont
auto update didn't work i was changing to a newer steam library for my tool, but that has a issue with the master server. Is being looked at. And the PL server to timelimit 0 was doen by Doel, and i agreed with him on that since it fills up the server and people want to play that map too. If for some reason the payload goes dead, i'll instantly change it to that map. Dont get me wrong here, normally it should not be set like that but players will just search for a server with that map on it which will attract NEW players. We always look from a "how to get more members" perspective, and that is different that the "we want to play normal regular" players. Since regular players understand the need for things like that.
ffs who the hell chooses the maps???? man there are FAR better maps the frontier... :roll: realy getting anoid with valve's comunity map choices... egypt - most of the time a clusterfuck on 2nd stage junction - just urgh... steel - not bad but still BETTER maps out there... yukon - people still don't like to play the map... turbine - come on i was like WTF turbine on pubs???? 12v12 on a map designed for 6v6... awfull just AWFULL (again more better maps) hoodoo - not the worst (it still beats playing campermountain) realy don't get how they rate these maps... but i'm sure they have their heads up their arsses :evil:
i dont think frontier is that bad.. but i must agree with you turbine for instance and junction and yukon etc.. those suck pretty much.. i think they took turbine to save bandwith ;-)