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the added weapons

Discussion in 'Team Fortress 2' started by Anonymous, Jul 6, 2010.

  1. Anonymous

    Anonymous Guest

    But you are giving your enemy time to kill you too in your weakest fighting position (close range)?
     
  2. Anonymous

    Anonymous Guest

    hit and run? pyro style!
     
  3. Killvion

    Killvion Registered

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    it just looks cooler. and I only use my melee for spies. in which case it's very useful because they continue to less health after they cloak, and you can still see them because of it. For all other classes your dead anyway if you have to use your kukri.
    yeah yeah. I know Pim. you won't be dead bla bla bla. but most players won't last long if they have to melee a pyro or a soldier.
     
  4. Pablosky

    Pablosky Potato supreme

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    Because you'll realize 25hp is very valuable, once you see yourself running around with less, and how much do you really use the Eyelander?

    Because it renders both IW and CnD useless, even the DR doesn't get rid of the DoT. The DoT will also cover most of the 35% less damage, before you can land another hit.
    Also, it seems to crit more when I'm playing Spy :roll:
     
  5. Jer9

    Jer9 Registered

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    look at my outfit, i got fire control (jarate) and huntsman (good on mid, close range) thus i can damage the enemy with shiv, switch back to arrow, and shot him some more and he'll die before he knows. or jarate + shiv.
     
  6. Anonymous

    Anonymous Guest

    Why would you use the shiv if you have the bloody huntsman. Just aim for the head and poof.
     
  7. Pablosky

    Pablosky Potato supreme

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    The darn thing effectively kills all jarated low-health classes, and if you manage to land a second hit you won't even need the jarate. :p

    The Shiv deals 23 less base damage than the Kukri, over 8.5 damage per second means you have already dealt more damage than the Kukri within 3 seconds (the attack interval is already 0.8s), plus it almost guarantees revenge.
     
  8. Anonymous

    Anonymous Guest

    huntsman doesn't require aiming :lol:
     
  9. Anonymous

    Anonymous Guest

    Meaning you give the enemy another 3 second interval too kill you. I still don't really get it but hey, maybe that's just me. Seems like a decent sidegrade if different people think different of it.
     
  10. Anonymous

    Anonymous Guest

    not realy a downgrade but a a balanced sidegrade :lol:

    look at it like the BB an the flametrower :)
     
  11. Anonymous

    Anonymous Guest

    idd it does not. It requires a well thought calculation where the player will be(the point where he probably will go to), a calc of how long the arrow needs to travel AND keeping in mind how the arrow will curve down.
    It's like directhitting with a normal rocket launcher where the rocket curves down but minus the splash damage and add larger hitboxes.
    yes totally no aim at all

    rifle now that's the easy gun. Put cursor on enemy's head and klick left mouse button. Be sure to stand waaaaaaaaay at the back so that the frontline of your team holds away most of the enemy's
     
  12. Anonymous

    Anonymous Guest

    totaly right, sure with the huntsman you may be able to kill more/faster but its just boring and i think its just a noobish class without originality (every shooter game has snipers)
     
  13. Anonymous

    Anonymous Guest

    The fact that the huntsman arrow is the fastest projectile in the game, only slightly behind hitscan on close to mid range combat.
    The hitbox being bigger, the small charge time, no damage falloff, one of the few weapons to have the ability to instantly kill someone while you are already out of the way.
    The curve is ridiculously small to non-existent when charged a bit, considering most combat happens in mid to close range aka where this weapon was made for.
    The fact that spamming arrows in a hallway is rewarding since you instantly kill anyone that happens to pass by.
    Not dodgeable since it moves too fast.
    The fact that it can kill some classes with a bodyshot instantly with a 1 sec charge.
    The fact that you don't have tunnelvision while scoped.
    The fact that you can add a DoT to it.

    Your arguments are invalid, since you are comparing a waaaay slower weapon to the arrow. And you are comparing it to a weapon that serve´s it´s purpose on a different range. Plus using a rifle is actually harder on the range it was meant to be used on, considering you are going for the headshot, because of the smaller hitbox.

    I don 't think the Huntsman is overpowered, it serves it's purpose on the range it was meant to be. However it is borderline overpowered.
     
  14. Anonymous

    Anonymous Guest

    it can be blasted away... thats a -
     
  15. Killvion

    Killvion Registered

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    Every weapon is over powered and under powered if I have to believe everyone at once. So stop whining and kill the stupid bastards with your own fav weapon instead of bitching around on each others.
     
  16. Anonymous

    Anonymous Guest

    yeah and still get F*CKD by some kiddo running around with a natasha and giving sniper free fragfood... and to add fuel to the fire... bonesaw should recieve 15 "HP" per hit (or 25 who cares) thing is frickin useless
     
  17. Anonymous

    Anonymous Guest

    hmmm bucket you seem a bit.... anoyed...
    how come dear?

    and that would be a great thing for the bonesaw!
     
  18. Anonymous

    Anonymous Guest

    somewhat anoyed yes :D i hate beeing lame-assed killed because some heavy try's to get some assists and frickin STOPS you from half way across the map...

    and yes that would be great AND would give people a reason to use it :roll:
     
  19. Anonymous

    Anonymous Guest

    In close range you hardly get a 2nd chance if you mis because of the very slow reload and the stand almost still charge of 1 second before it does some real dmg and lessen the huge curve it has without charging.
    Spamming hallways is rewarding for more guns ingame like demoman chokepoint spamming. <= and then they don't say demoman is noobclass or soldier rocket spamming at the ground just before the corner. Spamming is always noob whatever class.
    It's hard to dodge because of it's speed yes. But a scout himself is hard to dodge because of his speed and lethal dmg up close. Let's not forget the medium run speed and not that much hp of the sniperclass himself.
    Not having tunnel vision is just because you don't zoom in. You just start walking. But your arrow is just good for 5 seconds where you need 1 to charge it up a bit. Then release and charge up again. A time where you can die very quickly.
    If the arrow wasn't almost insta kill. It would be useless because of the slow firing rate, not enough hp for the sniper and medium movement.
    It's almost always first arrow needs to kill or be killed. ( if not standing at the back spamming )

    by the way i hate scouts! :D
     
  20. Jer9

    Jer9 Registered

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    well i have to
    hard to dodge: true, but on close range everything is quite hard to avoid (rockets, spamnades, scatterguns) on medium range it's all based on your intuition and skill in survival. An average indian would probably shoot between the chest or head. this means you should go nuts. zigzag, crouch, jump, strafe, blur his vision (spray fire as pyro, throw some piss, shot him with smg/pistol whatever) etc. this way you have a much higher chance on survival.

    An indian is much easier to kill then a guy with a sniper rifle if you have to approach him for the front. for him it's click and hit, indian is based on ETA of the arrow, height of cursor etc.
    and yes, the indian is quite slow, you can't fire 2 arrows in a short time period, you need to make some distance first to kill him (if you want to shoot another arrow), but sadly this also gives the enemy more time to kill you.
    I remember in one game (think it was COD) which gave as advice that if your gun ran dry, you should switch to pistol because it was quicker than reloading. that rule is applying on the indian class as well. if you shoot an arrow and miss (or hit) it's better that you draw your machete and beat the hell out of him. :p

    P.S.: did you guys already said what items you use and why? cuz that's what this topic is all about! ^^