1. The trade part of Lethal Zone has fully been taken over by FoG (Fortress of Gamers) and this site can no longer be used to make appeals. If you feel that your tag is unjust, please file an appeal over at https://f-o-g.eu.trade instead.

trade crap maps

Discussion in 'Team Fortress 2' started by Snelvuur, Jan 31, 2012.

  1. Darkness899

    Darkness899 Registered

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    Very nice map! I like it, but the glasses have a purple look, is that normal?
     
  2. Jer9

    Jer9 Registered

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    no, but in my updated version it is hopefully fixed ^^
     
  3. Repulsion Gel

    Repulsion Gel Registered

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    it looks nice but it's a bit dark outside imho
     
  4. DataStorm

    DataStorm Registered

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    most trade maps have dark areas to make the unusual hats shine more etc.
     
  5. Jer9

    Jer9 Registered

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    Ok, I finished my complete to-do list and the additions that came after a few more test-runs. the newest edition is the vault area. the idea sprawled after Antou's request for sniper battlezone, though fatboy have already beaten me with building a battle room, I decided to ask some friends what would be an ideal sniper zone. I tried to use the most common aspects of some of the recommended sniper maps and build a room out of that. either way, enough talking. let me present to you..
    tl;dr download link is below the spoiler thingy.

    THE NEW* SCREENSHOTS:
    *newish, they're are already outdated due small changes. =)
    Well...That was anti-climatic.
    [​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]

    Another difference is the name, instead of it's project name: Trade_Lethal_Forts, I've renamed it to Trade_Piazza!
    now more important, here's the latest test (/final? :D) version! ^^
    Normal edition
    Download Trade_Piazza

    EDIT:
    I'm making an extra version where the snipers can't be reached. (if they try they will be killed >:D ) so basically a sniper-friendly version of my map ^^ it will be named: Trade_Piazza_Cecchino

    Screenshots:
    [​IMG][​IMG]
    Sniper friendly edition!
    Download Trade_Cecchino
     
  6. Snelvuur

    Snelvuur King of Sand

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    Nice nice.. so lets do a vote count or something, fatboy's or jers map for the trade map.

    pro's /cons/ improvements?
     
  7. Killvion

    Killvion Registered

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    I like the version of Jer9 the most.

    Why?
    It's more sniper and scout friendly. These are the classes I'd play on a trade map.
    If you want to show off a hat to a player in the enemy team, you don't have to leave the spawn.
    It has deadly neurotoxins
    Fatboys "dueling" area is too confined.
     
  8. Doelwit

    Doelwit Registered

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    Jer's map definately :)
     
  9. Killvion

    Killvion Registered

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  10. DataStorm

    DataStorm Registered

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    dont get spelling purist with a dutch guy, or he will require you to write impeccable dutch...
     
  11. antou(fr)

    antou(fr) Registered

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    Niiice work Jer :D I didn't try Fatboy's map yet though.
     
  12. Doelwit

    Doelwit Registered

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    Ja pas maar op, anders gaan we dat seker ijsen dat hei goet nederlants schreifd.
     
  13. fatboy not slim[nl]

    fatboy not slim[nl] Registered

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    snell just say do it simple so i did :p!
     
  14. Killvion

    Killvion Registered

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    You are aware that both Doel and I are Dutch? And impeccable Dutch is impossible, the language sucks. :D
     
  15. DataStorm

    DataStorm Registered

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    and you are also aware that I'm dutch?
     
  16. Killvion

    Killvion Registered

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    Yes I am, but your sentence did not make sense.
     
  17. Jer9

    Jer9 Registered

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    [​IMG]
     
  18. Anonymous

    Anonymous Guest

    haha that's what i always keep in mind when a grammar nazi is after somebody again. i just say well you typ 2 sentences in dutch and they have to make perfect sence WITHOUT flaws :badgrin: (most of the time you get a semi google translate thing haha)

    and if you didn't post that pic i would never ever seen the mistak eighter :lol:

    [​IMG]
     
  19. Killvion

    Killvion Registered

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    Yeah, had seen that one before. :lol:

    But lets get back to the topic,eh?